In this short video (shot and edited on an iPhone 4) we show multitouch support and physics in the form of collisions. All of this was written in Corona Game Edition by one of our developers in less than half an hour, using an upcoming library that makes any physics object draggable in one line via “touch joints”.

We actually think this might be the only multitouch implementation of Box2D 2.1 — at the very least, it’s the easiest one to use!

On a techie geeky note, this video was shot and edited entirely on an iPhone 4, Christopher Peri has a short write up on his blog.

Download your own 30 day trial of Game Edition, and feel free to use any of our sample code to create your own app.

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