Eric implemented OpenAL, universal binaries, in-app purchases (upcoming!), and more into the current version of Corona. At the moment, he is cranking away at some of the other features our users have requested, and some other really crazy ones that I won’t mention yet because it will totally ruin the surprise!
I asked Eric to write a blurb about himself to share with you, and this is what he wrote back:
I graduated (kicking and screaming) from the University of California at San Diego with a Masters degree in Computer Engineering just days before 9/11. In the following challenging world, I worked a wide range of jobs in the field from automated testing on satellite systems to scientific visualization with a variety of different operating systems and programming languages.
Later, in a stroke of genius (actually, it was more likely just a stroke), I figured out how I could work even harder for no money — I started working on open source projects. I have been a contributor to projects such as SDL (Simple DirectMedia Layer), OpenSceneGraph, and the Lua/Objective-C Bridge (and its successor LuaCocoa). Enticed by the idea of even more hard work for virtually no pay, I jumped at the opportunity to co-author the book Beginning iPhone Games Development. This work did not go unnoticed by Ansca Mobile who lured me in by placing a giant box of Ramen in their kitchen. It was heaven.
Welcome Eric, and thank you for your already outstanding contributions!
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