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Keng-Fu Chu, Fu Design

My name is Fu, and I’m from Taiwan — a beautiful island that manufactures most of your gadgets! ;-)
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Growing up on this high-tech yet warm and friendly island has developed my interest in the relationships between people and devices. So, when I first decided to create an iPad game, I strongly focused on how people interact with their iPads rather than the game itself.
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ROBOT 99 is my thesis project, but to be honest, I didn’t put too much effort into the game research before jumping into the app development. First, I was able to quickly make a prototype, then had my friends play with it. If they liked the game ideas I created, I  kept them; if they didn’t, I killed those ideas off.
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This is the coolest thing about Corona SDK — it’s so simple (yet powerful!) that you can bring your app idea to life within a few hours of development, and then test it in your own hands. This is an essential part of creating a game — you have to play it, preferably many times over, so you can get it just right!
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What makes ROBOT 99 really different from other games on the market is its multi-touch support. In the first version of ROBOT, this feature was not yet available. I had actually planned one or two more months of coding to add this feature. However, it only took me a couple weeks in Corona after they added the feature. In that time, I was able to beef up ROBOT 99 with three more modes, multi-touch support, universal binary, OpenFeint support, etc.
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I’ve received lots of positive feedback from players, especially parents. They love to play ROBOT 99 with their kids. I mean, how many times have you found yourself frustrated with getting console game devices to pair up to each other? Or spent time searching for a game controller (that actually worked with power, proper Bluetooth/WiFi connection) to play a multiplayer game? A family game should have an easy, quick setup, more friendly game play for parents and kids, be touch screen friendly, and have an intuitive interface to make the total experience fun. That is what ROBOT 99 about!
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I am a big fan of Monster Hunter, which is an extremely popular multiplayer game in Asia. While I know Monster Hunter is not geared as a family-friendly game, the experience of working with others to complete missions is superb. That is also why I want to emphasis the collaboration in ROBOT 99. How do I make a game to encourage people to work with others? How do I build a bridge between parents and kids? How do I create the connection between players, as well as share the fun moment with family? These are all the areas I would like to continue exploring…
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And thanks to the Corona SDK team for helping me do that! :-)

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