Posted on by
NOTE: This tutorial is outdated and has been replaced by resources in Corona University. Please refer to these guides and tutorials for current information and usage examples.

Posted by . Thanks for reading...

10 Responses to “Official “Tab Bar” Widget Now Available”

  1. JonL

    Great stuff. Good to see Ansca expanding the Widget library. Any more goodies on the horizon? Any chance of an editable multi-line edit field?

    Jon

    Reply
  2. Janos

    I appreciate the efforts, I just wish these were the real native GUI elements instead of good copies. :/
    Same applies on buttons, etc.

    Reply
  3. Peter

    Loving getting these widgets. With a robust library of common widgets, the next public release of the CoronaSDK will really be a step up in helping it to be the mobile development platform of choice for a lot of folks. Two quick questions:
    1. When will the next public release be (I have a subscription, but I’m working with folks who don’t, so I hesitate to use the widgets fully).
    2. Given the past discussion of module being less efficient for memory, why does the sample code use the module/package paradigm? (just curious)

    Reply
  4. Jonathan Beebe

    @Dave: Yes, it looks very, very sharp on retina displays :-) Try creating a New Project with the App template and build for an iPhone4 or iPod touch 4, it looks great.

    Reply
  5. Kyle

    Shouldn’t we just be providing the image mask for the button? Would make it much simpler for automatically enabling multiple skin support, just an idea :)

    Also, it would be great if we could control the currently active tab. Sometimes one might want to disable a tab or automatically switch to a different one based on some input.

    Anyways it’s much more convenient than having to construct these from scratch like before, so thanks very much for this great widget addition.

    Reply

Leave a Reply

  • (Will Not Be Published)