This morning we announced more funding! When I think about how much we did with our original funding 3 years ago, I’m extremely excited about what we’re going to be doing in the upcoming year.
With that in mind, I just wanted to share some quick thoughts about where Corona is headed.
First off, there are leaders and there are followers. Lately, there’s been a lot of attention from competitors and this just shows, thanks to you all, that Corona is now a market leader. While the world imitates where we’ve been, we’ll be focusing on where the world is going.
From the beginning, we’ve believed you (every one of you) should be able to create apps. And that with Corona, you can create the next hit app. After all these years, we are still the only mobile platform that can cater to every developer — from indies to studios and from teenagers to octogenarians.
In addition, we are constantly iterating and improving. Building a platform is excruciatingly difficult because it’s not enough to build, you also have to adapt quickly. For example, when iOS 6 came out, we worked immediately to workaround Apple bugs like GameCenter orientation. Or when the iPhone 5 was released, we were the only platform out there that offered any guidance on how to make your apps work.
Only now — over a month later — am I seeing our competitors starting to adjust to these new realities. During that time, the industry has moved on, and we’re the only ones who have kept up. When iOS 6.1 Beta 1 came out, we were the only ones who made device builds available for it — just a day after Apple released it!
Looking ahead, we’re super excited about all the cool stuff coming down the pipeline. Here’s just a small preview:
- New graphics engine: shaders + image filters + augmented reality + full blending modes + more
- Add-ons: lots more 3rd party services and monetization options
- Going beyond gaming: from next-generation widgets to web-based technologies
We’ve been holding a lot of these kinds of things close to our chest, because we hold ourselves to a higher standard. Promising the world with half-baked, alpha-quality platforms is not how you build trust. We understand that. We think you deserve more. And that’s why we’re always aiming higher.
Every evening, I drive by the Computer History Museum on the way home, and I think about the kinds of things people will talk about in decades to come. I truly believe that the work we — the team here and you all — do together will earn its place in the pantheon of software.
Together, we are making history.