Corona App Makes Top Ten

Posted by & filed under Showcase.

An iPad application made with Corona, Wiki Cocktail Machine HD, has reached #8 in the Lifestyle category. Currently, it’s ahead of The Betty Crocker Cookbook for iPad in the free rankings: Congratulations to developer Oecoway, Inc.! A version of Wiki Cocktail Machine for iPhone is also available on the App Store.


Introductory Corona Tutorials from Burtons Media Group

Posted by & filed under Corona SDK, Tech, Training/Support, Videos.

In a recent blog entry, Dr. Brian Burton of Burtons Media Group compared a number of game engines for iPhone, iPad and Android, and concluded: “I have given this a LOT of thought. I’m regularly asked by my students and others which engine(s) I am using. For 2D development, I have decided to go with Corona. I like the platform and being able to develop for multiple systems at the same time.” Dr. Burton has also created some helpful tuturial videos for brand-new Corona developers: iPhone Game Development with Corona: Getting Started – Hello World Android Game Development with Corona: Getting Started Developing iPhone/iPad/Android Games with Corona: Working with Buttons If you’re new to Corona development, you should definitely give these a look!


The next 15 $50 contributors to Mobile Orchard get Corona for free!

Posted by & filed under Corona SDK, iPhone, News & Announcements.

Need a last-minute gift for somebody, or for yourself? We’re giving away free copies of the Corona SDK 1.0 (a $99 value) to the next 15 people who contribute $50 to Mobile Orchard. This is in addition to the other $600 worth of goodies that their $50 contributors will receive. Apart from the obvious value of this holiday offer, Mobile Orchard is a site worth contributing to, and reading regularly. It’s a great resource for all iPhone developers, with useful news, tutorials, and interesting podcasts. Check it out! (Update, Jan. 1: The Mobile Orchard promotion has ended. Happy New Year!)


Flash CS5 public beta cancelled

Posted by & filed under Flash, iPhone.

From the Adobe Flash Platform Blog, earlier today: There will not be a beta for Flash Professional CS5 Adobe is no longer planning to release a public beta of Adobe Flash Professional CS5. This is a change from the plan that we announced in October at Adobe MAX 2009…. We understand that some people will be disappointed. Many of us were looking forward to a beta. But in the end, we think that what is most important is to get the release version completed and in your hands as quickly as possible. There will not be a beta for Flash Professional CS5 Adobe is no longer planning to release a public beta of Adobe Flash Professional CS5. This is a change from the plan that we


Missing a library from the “Button” sample project?

Posted by & filed under Corona SDK.

Our apologies! For the first 12 hours of Release 1.0, we were shipping an SDK that was missing a library named “ui.lua” in the “Button” sample project. If you happened to be one of the very early adopters, you can download the project from our Sample Code archive.


Corona SDK 1.0 Released!

Posted by & filed under Corona SDK, News & Announcements.

This is it! The first public release of Corona is now available, with a 30-day free trial and an introductory price of $99. The SDK purchase also includes a one-year membership in the Corona Developer Program, which lets you build and release unlimited numbers of iPhone apps during that time (Ansca charges no per-app fees or royalties of any kind). Also, you’ll be eligible for SDK updates throughout the length of your Program membership. We’ve done a lot of work for this release, both in new features and in laying the foundation for future rapid evolution of the product, and we’re excited to hit this milestone and move ahead! Some of what’s new: New Corona project format supports external code libraries, including user-created libraries New


Yes, more Corona training is on the way…

Posted by & filed under Training/Support.

In response to a frequently-asked question: we do plan on holding more (and longer) Corona training sessions, both in the SF Bay Area and in other parts of the country (New York, Boston, Chicago, Dallas, etc.) In the longer term, this will be done by our Authorized Training Partners, but in the short term we like to meet Corona users as often as we can! Also, we’re working on making additional training materials, such as books or videos, available to the wider Corona developer community.


Thank you to training attendees!

Posted by & filed under Training/Support.

Thanks to all who came out for our first official Corona training session! The event was a big success, with a sold-out room and high marks from attendees, and explaining Corona to a bunch of brand-new users really helps us shape our SDK documentation.


Training: Learn how to create iPhone apps with Ansca Corona

Posted by & filed under News & Announcements, Training/Support.

Join us for a 4-hour paid workshop in San Francisco, California. Sold Out When Saturday, November 14, 2009 from 10:00 AM – 2:00 PM (PT) Where Sandbox Suites 123 10th Street San Francisco, CA 94103 Cost $99.00 Early Bird Registration ( Sale ends October 31, 2009) $149.00 Regular Registration ( Ends, Nov 13, 2009) Register fast as seats are going quickly! Agenda details and register at http://iphonenetworklounge2.eventbrite.com/ You Will Learn Learn to build iPhone applications and install them on your iPhone! You’ll learn how to add images, text, sound, touch behaviors and much more in your applications using Corona. You will familiarize yourself with the Corona SDK, the Corona Framework, and the Lua programming language, an easy language, that resembles Actionscript/Javascript. Presenters Carlos Icaza, co-founder