Flash to Corona SDK Porting Guide

CAUTION: This tutorial is outdated and the material cannot be confirmed as accurate. A new guide covering this topic is coming soon. This article is designed to get Flash developers quickly oriented within Corona. First, I’ll discuss how to take your existing Flash projects and turn them into Corona projects, followed by a more general […]

Two quick demos from Japan Corona Group

Here are a couple of 30-second Game Edition demos that I don’t think have been widely seen yet, courtesy of the Japan Corona Group. “JapanHorse” demonstrates a very nice-looking use of sprite sheets in a parallax-scrolling animation: “Japanese Boxes” shows off the Box2D engine with more great artwork: Like the “MultiPuck” demo, these were shot and […]

Apple "relaxes all restrictions" on iOS developer tools

We all woke up to an interesting announcement this morning: Apple has revised their iOS developer terms again (effective September 27), and they have now removed all the sections that previously seemed to limit development languages. In a new document called “App Store Review Guidelines”, Apple makes their intentions very clear: We are continually trying […]