Matthew Chapman is the owner of Origin Technologies and a Florida-based Corona Ambassador. Matthew has been creating apps for the iPhone since the App Store was first launched and has published mobile content for iOS, Android, Kindle and NOOK. His most recent release, and his first game, is called Coin Adventure and is now available on the App Store.
Windsquire is an addicting game that combines skill-based racing and maze-like obstacles. Created by Baltimore-based Mindgrub, the storyline follows a squire who ventures on a quest to amass treasure. When the squire tumbles onto mystic runes, he becomes infused with the ability to fly by controlling the wind. His mission: to find treasure while escaping a ferocious dragon.
This month, we’ve witnessed a bunch of star Corona-powered apps and games and selected a handful as Apps of the Week. Cast your vote for your favorite November app below and share the poll with friends, family and fans! You can check out reviews of each of the finalists by clicking on their corresponding icons.
Noah Malewicz is the founder of Chunky Apps, an independent development studio of one. He is passionate about making fun, cartoony games for mobile devices and uses Corona SDK to accomplish this goal. His latest game, City Birds, was Corona’s App of the Week in mid-October and Noah was featured as a guest on Corona Geek shortly thereafter.
After attending a NY-based Meetup, Noah was inspired to focus on adding polish to his game – starting with jazzing up the “Menu” screen. In his guest piece, he shares how he accomplished this task, along with offering tips for other indie developers.
Erick V. Garayblas is a game designer and founder of Kuyi Mobile, a game development company based in Manila. Erick has been developing games for over 12 years and created a number of award-winning and successful titles including Streetfood Tycoon, which has received millions of downloads worldwide.
In his guest piece, Erik shares valuable tips for indies on launching an app on a tight budget. This piece was originally published on Gamasutra.com.
Dev Gandhi is the CEO of ReliableCoders. Prior to starting ReliableCoders, Dev was a founding member of Nexage, one of the world’s leading mobile ad networks. Moving on to create something new, Dev aimed to change the way development was executed during the technology boom of this decade.
Today, Dev writes on the launch of Corona Professional Services (CPS), a new partnership between Corona Labs and ReliableCoders. Through this partnership, businesses can take advantage of our mobile development expertise via consulting services, premium support, and customized training.
To bring you a bit of Thanksgiving cheer, we’ve selected an App of the Week that combines quirky baby turkeys with the popular match-3 game genre. As the official app of the Free Birds movie, Baby Turkey Trouble is a family-friendly holiday game that stars Tuff Puffs, adorable baby turkeys from the feature film.
Dan Ferguson is a creative executive with 20+ years experience. He co-founded, managed, and sold two digital agencies known for creating mobile business apps for American Airlines and CarMax as well as marketing/entertainment apps for LEGO, Universal Pictures and National Geographic. He co-created Chicktionary, a mobile app that has ranked as a Top 10 App on the Apple iTunes store and was named one of the Top 10 Kids Educational Apps by Time Magazine. He now heads the digital interactive group at Reel FX.
In today’s piece, Dan shares the process of creating Baby Turkey Trouble the official app of Free Birds which hit theaters in early November, 2013.
Elpida Voulgari is the co-founder of Avokiddo, a studio focused on creating high quality educational apps for young children. Avokiddo’s Beck and Bo has received several awards, including a 2013 Parents’ Choice Approved Award and was recognized as an App of the Week by Corona Labs. The studio’s latest title, Avokiddo Emotions, was featured on iTunes’ main banner in Education and graced by Apple as New and Noteworthy. Apple also handpicked both apps as “Best for ages 5 and under.”
In today’s piece, Elpida shares tips on developing children’s apps and discusses elements to consider when creating mobile content for youngsters.