This week we hung out with Dr. Brian Burton, Ed Maurina, Gerald Bailey, Matthew Chapman, Richard Harris, and of course Graham Ranson and Simon Pearce of Glitch Games to discuss how they designed and developed their hit game Forever Lost. Graham and Simon were brutally honest about the process and their design decisions. They also provided some encouraging insights into how two game developers make their living off of a popular game title.
Corona Labs T-Shirt Winner
Thank you for watching, we’ll see you on next week’s Corona Geek hangout!
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Posted by Charles McKeever. Thanks for reading...