The Corona Labs Blog
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To Our Corona Developers: First and foremost, I want to wish you — our Corona SDK development community — safe and happy holidays! Thank you all for your continued support and trust in us and our product. With 2011 upon us, I want to let you know what is ahead and what to expect from us in the first few weeks of January and the first half of the new year: . Big Announcements Coming Soon Stay tuned as we will make two major product announcements in January. While we can’t disclose exactly what they are yet, we can say they will open up mobile development to an even larger market! . Unlimited Trial Period Effective January, we are no longer going to limit Corona SDK

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Unicorn Labs‘ Mark Sigal talks about the evolution of eBooks, and just how Corona SDK allowed him and his team to create our latest App — err — eBook of the Week, Rabbit and Turtle’s Amazing Race. For more from Mark, you can also check out a past interview and a quick blogpost we’ve done mentioning him and Unicorn Labs. I have written in the past about where I think eBooks are headed (“Rebooting the book”), but the essence is this:  Just as the advent of sound in motion pictures transformed not only how films were made, but also what they were and the economics behind them, such is the future for the book business and print media in general. Yet, the eBook business, as it exists

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Last week, we passed a tremendous milestone: Corona SDK topped 15,000 downloads! With a growing community comes a growing mindshare that mutually benefits everyone involved. A great example of this is the increasing number of third-party tools that now are being created by our users for the rest of the Corona community. Examples of these include the eye-popping Particle Candy effects engine and the new, very handy Corona Project Manager for organizing your assets. To further kick-start our burgeoning Corona ecosystem, you can get both tools for 50% off until the New Year.  Simply head on over to our new Third-Party Tools page to get the coupon codes now! In addition to the growing number of third-party tools, our users can now boast a track record

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Beebe Games’ open source Angry Birds replica Ghosts vs. Monsters was such a hit with the Corona community that they decided to do it all over again! This time, they have created a clone of the popular iPhone game Flight Control, redubbing it Martian Control. The Beebes’ created their game in an astonishing 30-hour timeframe, with Biffy handling artwork and Jon handling the programming, as usual. For more details on the process, be sure to check out Jon’s blog. The source code for Martian Control is immediately available at the Corona Code Exchange. Below, you can watch a video demo of the open source game, which Jon assures us “gets choppy at times, but don’t worry, it’s just the video. Actual gameplay is very smooth and works

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*Whew!* Picking this week’s App of the Week was no easy endeavor (and, judging by the increasingly quality turnout each week, it will only get more difficult to choose!). In the final round, we had it narrowed down to several top-notch apps — and the eBook Rabbit and Turtle’s Amazing Race ultimately won out! Rabbit and Turtle is a children’s book for iPad, with subtle animations and hidden interactive gems that make it stand out from the pack. (we’re not the only ones who feel that way — Apple does too!)  With educational apps, there always seems to be a fine balance to maintain between creating something that’s fun for kids and worthwhile for their learning at the same time. Rabbit and Turtle certainly achieves

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…Okay, so this news isn’t nearly as foreboding as the subjectline indicates — it’s actually pretty cool! Earlier this week, we bestowed our first App of the Week title to Zombies Ala Mode by Crawl Space Games. Since then, Ala Mode has garnered quite a bit of acclaim, and ended the week with a BANG! by landing a spot on CNET‘s list of “iPhone apps for a very zombie Christmas!” On top of that, our good friends at Unicorn Labs just had their second iBook, BOY! A Wolf’s Tale, featured at the top (the very top!) of the iPad Books’ “New & Noteworthy” list. Not only that, but their previous iBook, the highly successful Rabbit and Turtle’s Amazing Race, is also at the top (as in #1!) of the

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There’s a question that’s been asked many times over in our forums, e-mails, and at gatherings:  Can Corona SDK create a game similar to Angry Birds, and how easy is it to do? Without a doubt, our answer has always been a solid “yes!” Then, the next question has been “Can I see a demo?” Yikes. We’ve never had a demo of an Angry-something to show off the power of Corona. One day, the team and I were bouncing ideas on how to make a simple Angry-anything demo to ship with in our disk image to show off Corona. Then, it dawned on us — we have some outstanding developers using Corona, we should ask them to “surprise us” with one! Well, our good friend Jonathan Beebe and his

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We all know how awesome Corona is. Now, it’s time to tell the world how cool you are for being part of Club Corona. So, press the button below (or this link, if you see no button) to nominate Corona SDK for the Best Mobile Application award in this year’s Crunchies! If we proceed to the next round, we’ll probably do something fun and crazy for you all. // < ![CDATA[ // < ![CDATA[ // < ![CDATA[ // < ![CDATA[ cat="22";nom="MjI6Q29yb25hIFNESw==";cr_showBadge(); // ]]> Thanks a bunch, and keep in touch!

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It wouldn’t be very polite of us to throw a bunch of new features at you without at least showing you how to use some of them! So, Evan has put together this quick demonstration of how you can add Google Maps to your app using just one line of code. The video also shows how to easily utilize map markers, position lookup, address lookup, and other geo-location features in your Corona-made apps… …So, what feature would you like to see a tutorial for next?