Universal Builds are a feature I’m really excited about in the latest version of Corona SDK. There are some great possibilities that you can take advantage of in your apps with Universal Builds in Corona SDK. Corona SDK can do some amazing things with dynamic content scaling and dynamic image resolution to make sure your graphics look sharp on hi-res screens. What I’d like to add is that you can have dynamic layouts on different devices as well. Where I Last Left Off A while back I posted a tutorial on the blog, “Create scrolling list views with text and graphics in Corona”. Then I posted an update to show how easy it would be to modify so that the same code that you used
The big news this week, of course, is our Corona SDK on Windows release. However, we also announced a myriad of third-party tools that also are now available for Corona, created by brilliant users like yourself. So, now, we’ll be showcasing a new tool each day. First up is SpriteDeck, which brings the easy drag-and-drop option of game creation to Corona. SpriteDeck‘s beauty lies in what it especially brings to the field of iPad comics with its drag-and-drop interface. A quick low-down on that can be seen below: SpriteDeck currently is available for $49.00 USD, but founder Zee Yang just informed us that coupon codes can be obtained directly from him via e-mail. (See? Sometimes it pays off to read all the way to the end of
NOTE: This tutorial is outdated and has been replaced by the Project Configuration guide. Please refer to this guide for details and usage examples.
NOTE: This announcement is outdated and has been replaced by updated content in the In-App Purchases (IAP) and Masking Images guides.
It’s been an exciting past week for us here, at Ansca! In between all the hoopla around Bubble Ball, we also moved to a new office, ironed out some last minute show-stoppers, waited for the Apple approval process on three apps with new Corona SDK features for iOS (in-app purchases and universal binaries), monitored our servers as the traffic load increased astronomically — it goes without saying we have had a really busy week, and I still don’t see any signs of slowing down. Of course, I’m not complaining one bit! Without further ado, for all you Android developers who have been asking for Corona SDK on Windows, here is something you’ll probably like: I thought about what the best approach for the rest of this
A while back, we posted about how sheer usefulness can contribute to an app’s longevity much better than a quick-hook novelty factor. This week’s App of the Week reminded us exactly of that! Golf Fix was created by Scott Singer with help from PGA pros Nick Paez and Jimmy Hanlin, and gives golfers instant access to over 200 video drills and tips for the price of a $1.99 download. That’s quite the bargain — private lessons would run you a lot more! The Golf Fix app will be a godsend to anyone here who likes to hit the links, whether religiously or only on occasion. The app has a bountiful list of categorized video tutorials covering every aspect of the game, from accuracy to distance
It is my great pleasure to let you all know that book author and programmer extraordinaire Eric Wing has joined the Ansca Mobile team, and we are very excited to have him on board! Actually, Eric has been around with us for a few months now and has already put his OpenGL Kung Fu skills and audio skills to good use in our Corona SDK. But now, it’s official! Eric implemented OpenAL, universal binaries, in-app purchases (upcoming!), and more into the current version of Corona. At the moment, he is cranking away at some of the other features our users have requested, and some other really crazy ones that I won’t mention yet because it will totally ruin the surprise! I asked Eric to write a
Today, Android’s openness to OEM’s is a blessing and a curse. And if you’re trying to develop software on Android, it feels more like the latter. The same fragmentation challenges we faced getting Flash Lite to work on the variety of Nokia smartphones (Symbian Series 60) apply to shipping an Android app. On top of that, Android OS update rates are slower because the OEM’s don’t think in terms of software: the key roadblock in the upgrade rates for Android users is lack of Google’ control over carriers and original equipment manufacturers (OEM) regarding the usage of operating system as it does not have a say that a specific handset should get new version of Android. Several OEMs or carriers may block release of newer updates to clear
Joe Kauffman of Fire Maple Games just had his game The Secret of Grisly Manor chosen as our most recent App of the Week. We loved the game’s beautiful, immersive artwork and the variety of puzzles incorporated into its gameplay. Now, Joe details how he became a Corona user and why it has made his game better than ever before! The Secret of Grisly Manor was already a successful game on the App Store — but I still decided to rewrite it in Corona! The game was originally created with GameSalad, as were my other two games, Danger Cats! and Stunt Squirrels!. I was perfectly happy to keep working in GameSalad — until they announced that they were moving the company in a new direction. They
Ever since Bubble Ball knocked Angry Birds: Seasons off its #1 App Store perch, our servers have been swamped from the subsequent media frenzy. Here’s a graph showing the spike in traffic over the past few days: We made a few minor tweaks that have ameliorated the situation. And we’re going to be spinning up additional servers really soon so that we’ll be prepared for the next wave!