We love the chatter that you routinely bring to the comment sections here, on the blog. However, there also is a lot of stuff we find that we don’t post on here, rather we put it up on our Twitter and Facebook pages. So, why not continue the chatter there? Be sure to “Like” us on Facebook and follow us on Twitter to stay in the loop of things — sometimes, we even post exclusive promos on our TweetBook without necessarily announcing them here.
Using a variant of the Douglas-Peucker algorithm in conjunction with the curve-fitting algorithm by Philip J. Schneider found in Graphics Gems I, Carlos wrote this in Corona SDK using nothing but the Corona framework to draw, reduce points, and convert the resulting polyline into a series of cubic bezier curve segments. Sample code coming soon! (you can bug Carlos if you want it immediately, though)
…Or so claims this piece over at CNN-Fortune. We’ve seen over the past year how the Android platform is poised to pass Apple’s iPhone in users and available apps. This has, of course, flared up passions on both sides as Android and iOS pundits alike craft arguments pointing to the supposedly inevitable demise of the other. In Silicon Valley, tech platforms are like politics! At Ansca Mobile, we’ve always stressed the need for versatility… And we still stand by it! Developers simply cannot afford to put all of their eggs into a single platform’s basket, especially since the iOS/Android user margin will still be relatively slim (26% vs. 22% in 2015) after Android is projected to takethe lead. Plus, you’ve got to consider the inevitable emergence of new
Here at Ansca Mobile, we take utmost pride in our users and their development skills. We have everyone from experienced veterans to Lua rookies using Corona SDK to create top-notch apps and games, as recognized by Apple and others. Our latest Game of the Week, Sleeping Bird, could very well become one of those top-notch games! Sleeping Bird is the first iPhone game created by Julien Paté. Though it is quite stunning in its own right, it’s even more impressive considering that it’s Julien’s first mobile gaming effort. The wonderfully crafted visuals combined with an easy-to-learn gameplay, OpenFeint integration,and peculiarly heart-warming narrative were compelling enough to make me play this game all the way until the end. Don’t worry, though, I won’t spoil it for ya!
As our users, you already know that we’re always listening to what you have to say. And now, we have yet another feature that you’ve been asking for… Forum search! Now, you can easily search forum topics instead of having to click back through our bustling forum pages. Click below to take it for a test-drive, and be sure to let us know how it works!
This is a guest post by Joseph DeSetto, co-founder of reallyMedia (winners of this week’s App of the Week) and a founding partner of LifeForms Creative. The latter’s initial product, LifeForms for iPad, is a PDF annotation tool for personal information management. Joe also authored The Business of Design and Flash MX: Rich Media for the Web and was a speaker at the 2009 HOW Design Conference. He can be found online at www.desetto.com or @desetto on Twitter. Dom Sagolla, before he was the author of 140 Characters: A Style Guide for the Short Form, had just finished his presentation at the Ritz Carlton in Sarasota, Florida when I met him in the hallway back in late 2008. “Great presentation, Dom. It is cool you’ve
Last week, we showed you the success that Corona developers have seen in the iPad book space. Now, Dwayne Ferguson of Diehard Studio (we might start calling him “Diehard Dwayne”) walks you through his experiences in creating multiple eBooks with Corona SDK, and why it’s an excellent tool for publishing your own books for iPad. Dwayne was the art director for the mid-90’s animated TV series Mutant League, and also is a comic book artist who recently brought his 2004 comic Black Zero: Mercenary Ant to life on the iPad (which also was deemed New and Noteworthy in the App Store). Dwayne’s most recent effort — the children’s holiday eBook A Very Kitten Christmas — is available now in the App Store, just in time
Over the past several months, we’ve started posting a lot more videos around here. Awesomely enough, our tutorial videos have been met with unanimous praise and enthusiasm from you, our users, which has only encouraged us to keep on making more! Recently, however, we’ve noticed a problem: It has started becoming really difficult for users to flip back thru our growing list of video tutorials and find the one that they’re looking for at that particular moment. New users especially must be having a hard time with that, since they might not have been around the blog when the videos were initially posted. But now, we have a fix! A brand new, shiny videos page with all of our videos indexed in a convenient, easy-to-browse manner. Click
The last weekend before Christmas usually is anything but easy and relaxing. Any attempt to leave your home during the day is met with air-tight traffic and relentless crowds. Getting that last, seemingly insignificant item on your shopping list can turn into an unexpected endeavor, as most store shelves are picked dry by now with no sign of restock till after New Year’s. Basically, it’s your last chance at knocking out everything on your checklist in order to ensure a perfect end to the holiday season. Perhaps it is this frenzied mood of the pre-Christmas rush that compelled us to choose Holidazed as this week’s Game of the Week! Holidazed was created by reallyMedia. The game casts you in the role of an elf who
A Very Kitten Christmas is an excellent holiday-themed children’s eBook for iPad created by DieHard Studio. You might recognize DieHard’s name from the Corona Comics tutorial videos they contribute to our blog — well, their first eBook takes things another step forward with expertly rendered 3D graphics and animation. DieHard CEO Dwayne Ferguson’s secrets to creating top-notch eBooks on the iPad can be uncovered here. Countdown to the New Year by the Astronaut 3 Media Group (A3MG) puts an NYE party kit into the palm of your hand! Along with a traditional countdown clock, the app also includes a variety of noisemaker sounds you can tap to play. The countdown clock uses your device’s date/time to calculate the days, hours, minutes, and seconds left until New Year’s