Combining the power of Corona SDK and Kwik, a previous art director and graphic designer at Kate Spade created This Monster for the enjoyment of young players. This Monster is a homage to hand-made, textured art, offering children a fun, safe environment to explore their creativity on the iPad.
During this week’s Corona Geek, Sergey Lerg walked us through an awesome 3D flight simulation demo that he entered in the recent Graphics 2.0 Contest. Jen Looper shared some great tips for addressing color conversion in Graphics 2.0 and Theo Rushin Jr. reminded us to get out there and participate in the AngleHack events taking place this weekend.
Noah Malewicz is the founder of Chunky Apps, an independent development studio of one. He is passionate about making fun, cartoony games for mobile devices and uses Corona SDK to accomplish this goal. His latest game, City Birds, was Corona’s App of the Week in mid-October and Noah was featured as a guest on Corona Geek shortly thereafter.
After attending a NY-based Meetup, Noah was inspired to focus on adding polish to his game – starting with jazzing up the “Menu” screen. In his guest piece, he shares how he accomplished this task, along with offering tips for other indie developers.
Erick V. Garayblas is a game designer and founder of Kuyi Mobile, a game development company based in Manila. Erick has been developing games for over 12 years and created a number of award-winning and successful titles including Streetfood Tycoon, which has received millions of downloads worldwide.
In his guest piece, Erik shares valuable tips for indies on launching an app on a tight budget. This piece was originally published on Gamasutra.com.
If you have a Graphics 1.0-based project and want to take advantage of all the new features, updates, and fixes in Graphics 2.0, then you can migrate your code with the help of our Graphics 2.0 Migration Guide.
In this post, I’ll talk about Graphics 1.0 Compatibility Mode, the fastest path for existing projects.
If you’re a developer using in-app advertising, utilizing multiple ad vendors is a good approach to increase revenue potential. In today’s tutorial, learn how to implement multiple ad vendors using the ads plugin.
Dev Gandhi is the CEO of ReliableCoders. Prior to starting ReliableCoders, Dev was a founding member of Nexage, one of the world’s leading mobile ad networks. Moving on to create something new, Dev aimed to change the way development was executed during the technology boom of this decade.
Today, Dev writes on the launch of Corona Professional Services (CPS), a new partnership between Corona Labs and ReliableCoders. Through this partnership, businesses can take advantage of our mobile development expertise via consulting services, premium support, and customized training.
To bring you a bit of Thanksgiving cheer, we’ve selected an App of the Week that combines quirky baby turkeys with the popular match-3 game genre. As the official app of the Free Birds movie, Baby Turkey Trouble is a family-friendly holiday game that stars Tuff Puffs, adorable baby turkeys from the feature film.
During this week’s Corona Geek we talked with Corona Developer and MobileAppChat podcast host, Steve P. Young about how he got into mobile app development, marketing, and podcasting. We also talked about Graphics 2.0 and some important things to know about migrating from 1.0 to 2.0.
Dan Ferguson is a creative executive with 20+ years experience. He co-founded, managed, and sold two digital agencies known for creating mobile business apps for American Airlines and CarMax as well as marketing/entertainment apps for LEGO, Universal Pictures and National Geographic. He co-created Chicktionary, a mobile app that has ranked as a Top 10 App on the Apple iTunes store and was named one of the Top 10 Kids Educational Apps by Time Magazine. He now heads the digital interactive group at Reel FX.
In today’s piece, Dan shares the process of creating Baby Turkey Trouble the official app of Free Birds which hit theaters in early November, 2013.