The Corona Labs Blog
Corona Geek Hangout
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During this episode of Corona Geek we hung out with Todd Cowden, creator of Aniballs and the upcoming Trashtronauts. Todd has developed a wide range of games. From an app to promote Universal Studio’s Lorax movie to environmental awareness education apps, Todd brings a unique design perspective to each project. Todd shared great insights into how he creates games from concept to final launch.

path-move-feat
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There are many ways to move objects in Corona SDK. If you want to move an object from point A to point B, the simplest approach is to use a transition. But what if you need to move it along a path with multiple segments, like moving a knight on a chess board in its unique “L” pattern? This tutorial outlines how to achieve sequential movement via a series of queued transitions.

Corona Geek Hangout
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During today’s Hangout PreApps CEO, Sean Casto talked about the importance of marketing apps early. Sean explained how PreApps helps developers and consumers come together in mutually rewarding ways. PreApps provides developers with tools and resources to help them get exposure, collect feedback, acquire beta testers, and establish an audience before their apps reach the app store, while users earn rewards for participating.

Corona Geek Hangout
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During this special episode of Corona Geek, we talk with Jordan Price, UI Designer and App Developer about the importance of creating a good user experience using good UI/UX concepts. Jordan also shares his experience with developing his new Super Cool photo sticker app and gives tips for working with remote developers when there are language barriers.