During this week’s Corona Geek Hangout, we talked about COPPA compliance with AgeCheq Director of Game Developer Relations, Tyler Smith. AgeCheq makes a simple SDK for Corona so indie developers can create games for kids without having to worry about the headache of creating their own COPPA compliance ecosystem.
Welcome to the latest installment of From the Forum. In this series, guest blogger Alex Jackson highlights outstanding threads from the Corona Forum. The goal is to bring attention to the most captivating, interesting, and thought-provoking discussions taking place in our very own backyard.
The AdMob V2 service is Google’s latest version of the popular AdMob service, built on top of the Google Play service. Today’s tutorial discusses the changes in the latest incarnation and some new features for Corona developers.
Now, we are making a beta available for Android as well. Previously, you could preview your project on multiple devices for a single OS, e.g. iPhone and iPad. Now you’ll be able to preview your app across multiple OS’s and multiple devices — simultaneously!
During this week’s Corona Geek Hangout, Dr. Brian Burton walked walk us through four code examples from his recently released Corona SDK book, “Learning Mobile Application and Game Development with Corona SDK”. We’ll also looked at code snippets from Corona’s SampleCode folder.
In this series, guest blogger Alex Jackson highlights outstanding threads from the Corona Forum. The goal is to bring attention to the most captivating, interesting, and thought-provoking discussions taking place in our very own backyard.
As a follow up to the Understanding “build.settings” tutorial, we’d like to notify the developer community of a new feature in Corona: the ability to exclude certain files from your app builds! Read further and learn how to utilize this new feature.
AgeCheq is a COPPA compliance service. In this guest post they explain how Corona SDK developers can take advantage of their useful services.
Some developers struggle with the settings and parameters which are necessary to successfully build an app for localized testing and deployment to market. This tutorial aims to help you understand the “build.settings” file and its significance.
During this week’s Corona Geek Hangout, Ed Maurina showed us how to automate the addition of commonly used variables to projects. We looked at displaying projects instantly across multiple devices using CoronaViewer and Dropbox for synchronization. We also explored two standalone iOS apps that enable Corona app development directly on a device with fewer keystrokes.