Earlier this week, Hollywood mega-agency Trailer Park released Dolphin Tale: Fling a Fish for iOS and Android. The mobile game was commissioned for the Warner Bros. film Dolphin Tale, starring names you’d never expect to see on this blog like Morgan Freeman and Ashley Judd. Below, Trailer Park’s VP of Mobile Evan Geerlings talks about why they entrusted their app development to Corona SDK… When did Corona SDK first blip on the Trailer Park radar? We started doing research on cross-platform tools about a year ago. We identified Corona as a possible solution and were just waiting for an opportunity to use it. When Alcon approached us about Dolphin Tale, we knew it was a perfect fit. What was the “audition” process like for you
Most of you probably have seen our page dedicated to Flash developers. It’s got plenty of goodies like code comparisons and porting guides to show why Corona SDK is the next logical step up for Flash developers looking at the mobile platform. But now, we have a much better way to get the point across. I’ve started a new column here called FLASH FIGHT! (all-caps required) where we’ll feature videos of Flash-made apps and Corona-made apps running head-to-head on identical platforms. For Flash defenders, finding loopholes in our case for Corona just got a whole lot more difficult! Our first FLASH FIGHT! was sent to us by awesomely named Dutch studio Superhero Cheesecake, and tests pure graphical performance between Adobe Air and Corona on a Nexus S and
I have seen a lot of posts on the forums regarding spawning of objects/display images. Some of you are having problems and others missing some key aspects regarding spawning. This is going to be a little tutorial that explains how to spawn objects properly and allow you to manage each individually spawned object.
A few months back, we tried out an off-the-whim Twitter campaign to become nominated for VentureWire‘s FASTech50 list of most innovative companies. Well, turns out it actually worked! We had so many retweets of the nomination tweet that Ansca Mobile is now on the shortlist for the “FASTech Fan Favorite.” So, we thought it was now time to up the stakes! Below, you’ll see a tweet we just sent out a few minutes ago — click on it and retweet it. Through the magic of Twitter, we’ll be able to see everyone who retweets it, and enter them into a drawing to win a free yearlong subscription/extension of Corona PRO. If we end up winning, we’ll give away three more free subscriptions of Corona! After retweeting, be sure to click
You’ve probably seen commercials over the past several weeks for the upcoming film Dolphin Tale from Warner Bros. Pictures. It star big names like Morgan Freeman, Ashley Judd, and Harry Connick Jr. — a big Hollywood spectacle, right? But a couple months back, Dolphin Tale producers Alcon Entertainment decided they wanted to take it to the mobile world… The entire mobile world! You see, Alcon had to come up with a complete game in two months for iPhone, iPad, and Android in order to meet Warner Bros.’ deadline to launch it in advance of the film’s September 23 release. I think you can see where this is going! Alcon approached Trailer Park — a massive, multifaceted creative agency that makes everything from apps to movie trailers
Sometimes, the best app is a simple app — because, sometimes, that simple app is a handy app! Such is the case with our latest App of the Week, which was actually created a couple weeks ago during our first-ever #CoronaHackathon. So, whatever you do, don’t sleep on NapKeeper! While you may initially brush off NapKeeper as a novelty app, I’ve actually gotten to think up some legitimate uses for it! Example: Let’s say you’re trying to gauge how many hours of sleep you get each day for health purposes — NapKeeper is precisely the tool you could use to count sleep hours without toting around any additional machinery! Or let’s say you’re one of those fancy new polyphasic sleepers and you need something to add
These past couple weeks have been crazy, what with the first-ever #CoronaHackathon last weekend and the first-ever Corona meetup in Chicago last night. We’re always thrilled to get out of our cave every once in a while and see the faces of people who inspire us to keep on making Corona SDK the best mobile app platform on the planet. Nevertheless, we still must ask… What would you like to see at a future Corona event? This includes geographical suggestions too. We’re all ears…
A little over a month ago, we unveiled our LaunchPad app discovery service, laced with analytics and partnerships designed to help your apps get the attention (and downloads!) they deserve. Today, we’re geeked to tell you about two more partnerships aimed at furthering the spotlight on your Corona SDK creations…
NOTE: This tutorial is outdated. Please refer to the setFillColor() and newGradient() documentation.
A couple months ago, Niels Vanspauwen told you about how he and a couple other part-time developers (and full-time dads) launched a full-fledged app studio called Kidimedia with a little help from your trust CoronaSDK. Now, Niels is back to share some of his insight and secrets to shaking the most change out of your apps. What do the App Store, Google Play, and the Amazon Market have in common? They’re all attracting hordes of developers who are looking to make it big with the next Angry Birds or Cut the Rope! However, many developers end up being disappointed with the results they’re getting. So, in this blog post, we’ll have a closer look at some data that has been published on Apple’s App Store economy and offer some advice