Check this out! For this Saturday’s #CoronaHackathon, we’ve also managed to track down where all of our virtual attendees willing be logging in from worldwide. Yes, it looks like this will be a global battle for Corona supremacy. If you see your locale highlighted on the map below, feel free to give a shout-out in the comments section to your fellow #CoronaHackathon competitors! Also, be sure to follow our #CoronaHackathon forum thread for the latest details on how things will work this weekend. And lastly, we still have a few extra tickets left for those of you who wanna jump on at the last minute! See you all this weekend!
With this weekend’s first-ever Corona SDK hackathon coming up quick, we’ve decided to start a forum thread with running updates on how stuff is gonna go down. Click the screenshot below and check back often to see how we’ll be handling things like real-time updates, live-streaming, and how virtual attendees initially will “meet up.” We look forward to seeing you there!
On the surface, you’d think the only use-case for a web popup within an app would be to display an embedded website without your user having to leave your app. While that’s true, with a little creativity there are plenty of other things web popups could be used for. If not, that’s fine too. In this blog post, we’ll explore some of the various things you can do with web popups, as well as how you can integrate them into your app to do lots of cool things. As they say, the more tools you have in your toolbox, the easier it will be to find a solution to your problem in the future.
Spain-based Karibu Games recently were tasked with developing a fun, branded children’s game for yogurt snack giant Dannon. Faced with a tight turnaround time and high expectations, Team Karibu turned to Corona SDK to knock their game out in two weeks’ time. Naturally, they succeeded in making a great-looking game that Dannon was quite pleased with. As you know by now, Corona users are no strangers to working with big-name brands! Karibu Games was founded exactly one year ago, on July 2010, as a result of a spinoff from another game dev studio which developed casual games for PC and Mac. I invested in that project but it didn’t work out — typical story of an entrepreneurial experiment that went bad. I then decided to
We still have several months to go, but one thing is certain: we’ll remember 2011 as the year that major mobile platforms started going extinct. Six months ago, Nokia’s CEO announced that their entire Symbian software stack was a burning platform. RIP Symbian. Just last week, HP discontinued the Touchpad. The fate of WebOS is unclear, but judging by their forum traffic (18 folks online as I type this) the writing’s on the wall. When two of the largest companies in the world throw in the towel, you have to wonder who’s next. You would have thought that Symbian and WebOS were “too big to fail” given the companies that were backing them. But that’s the thing about platforms. Building one is really really tough.
It’s one thing to rehash an old classic, but it takes some true ingenuity to wrap it in a completely different motif and make it a totally new experience. Something entirely new that game players can become immersed in, like they do with most great games. Even though this game would’ve been even greater and more immersive if it was released back on the July 4, we still think it’s pretty cool. Load up your muskets and set out with The Patriots! The Patriots casts you in the role of a gunner guarding the U.S. Capitol from re-invading Red Coats in post-colonial America. The British troops will march on you in increasingly greater numbers and complex patterns, and it’s your job to keep them at
This past week saw a lot of crazy changes in the mobile development arena. From “Googorola” to WebOS, we were reminded just how on-the-ball one must be to stay alive in this space. New developments are always happening, and new mobile platforms are always emerging and fading. So, in the spirit of tapping into the greater Corona Community mindshare, we ask you… . Who do you think will be the next to rise or fall in the mobile wars? …I sure hope our comments section is ready for this!
Oh boy, what a day! You may be wondering why are we writing a blog post about WebOS, newly ditched, and not about the Googorola (Google × Motorola) deal. Well, for Googorola it was no brainer — it’s still Android after the deal is signed, and our Corona SDK obviously still supports Android. So, it wasn’t blog-worthy. But WebOS? Carlos, are you serious??? Well, it should not come as a surprise that we’re always looking for ways to help you monetize your apps. Thus, looking at alternative platforms is something we do continually to get as many users as possible to play and engage with your apps developed with Corona. Our premise from day one has been cross-platform. And by using Corona, you are pretty
Last week, we named Dabble as our App of the Week and told you about its incredible backstory. Now, in the spirit of my previously coined term “board games 2.0,” (remember that with ROBOT 99?) Dabble has been released on iPad, allowing for the same type of coffee table fun as its board game counterpart. As good as the iPhone version is, this new iPad version is more faithful to the “gather ’round, children” communal aspect of the original, classic-styled game. Check out today’s feature in VentureBeat about Dabble below, and go soup up your iPad with it in the App Store now. BIG congrats yet again to Mr. Weiss and the teams at Ideas Never Implemented, Flashy Substance, and Itch.com!
Apple’s new spaceship office looks strikingly similar to the Corona app icon. Coincidence?