Two quick demos from Japan Corona Group

Here are a couple of 30-second Game Edition demos that I don’t think have been widely seen yet, courtesy of the Japan Corona Group. “JapanHorse” demonstrates a very nice-looking use of sprite sheets in a parallax-scrolling animation: “Japanese Boxes” shows off the Box2D engine with more great artwork: Like the “MultiPuck” demo, these were shot and […]

Create scrolling list views with text and graphics in Corona

We’ve created a set of mobile user interface frameworks that will give you a jumpstart on creating professional, touch screen apps in Corona. In this article, I’ll show you how to add text, graphics, and custom behaviors to the List View. The List View accepts a variety of parameters. The following are the basic parameters […]

Corona Meetup from this past weekend

This past Saturday, Ansca Mobile was invited to lead a Bay Area workshop on iOS and Android development with Corona. We were thrilled to show the packed house of developers (from beginners to seasoned vets) how to use the newest Corona features.  The entire Ansca Mobile team was on-hand to provide insight about the toolkit […]

They're here! Corona SDK and Corona Game Edition

Today, we remove the alpha and beta version numbers and bring you the new, cross-platform Corona SDK and a Corona Game Edition pre-release! Back in December, we released Corona for iPhone, which made iPhone app development quicker and easier than ever before without sacrificing any aspect of app performance.Using Lua, Corona took the months-long process of […]

Corona Workshop in the Bay Area This Saturday!

This week, not only are we launching new versions of Corona, but we’re also showing you how to use them! On Saturday, September 18, we’ll be leading a “Beginning iPhone/iPad App Development with Corona” workshop at Northwestern Polytechnic University in Fremont. Our very own CTO Walter Luh and senior engineer Evan Kirchhoff will be running […]