Corona Geek #111 – Texture Memory Management and Ultimate Config.lua Revisited

During this week’s Corona Geek Hangout, Corona Ambassador Ed Maurina shared texture memory management tips for freeing up texture memory when you have to display and retain many hundreds to thousands of images on and off-screen. Also Corona Ambassador Sergey Lerg shared his config.lua solution for scaling content to fit the most common screen sizes, including iPhone 6 and 6 Plus.

iOS 8 and Corona SDK

It appears Apple has been making changes a little too quickly lately. Their sudden changes to the app submission filters gave heartburn to many iOS developers, including yours truly. And then just today, they pulled iOS 8.0.1, their minor update to iOS 8, on the same day they released it.

Of course, Apple changed a number of things with iOS 8 that have affected iOS app development. We’ve been tracking these and wanted to give you a summary of the known issues in Corona and their status.