During this week’s Corona Geek Hangout, we discussed why Apple’s rejecting apps that offer rewards for video views and social sharing. We also talked about Corona SDK support for Google’s LiquidFun and walked through sample code to see how rigid bodies interact with fluid bodies. We also talked about Apple’s new Swift programming language and how it compares to Lua and Python.
Apple quietly posted this announcement requiring all iOS developers to “Build Your Apps With Xcode 5.1.1″. Apple enforces this when you try to upload your binary to the iTunes App Store:
ERROR ITMS-9000: “This bundle is invalid. New apps and app updates submitted to the App Store must be built with public (GM) versions of XCode 5.1.1 or higher and iOS 7 SDK. Do not submit apps built with beta software.”
Today, we’ve addressed this in the last public release (2189). Just rebuild and submit. You can also use daily builds 2306 or later.
During this week’s Corona Geek, Doug Davies walked us through the code he used to implement a parental gate using Corona SDK for his game Buttermilk – The Bouncing Baby Goat. We also discussed Green Throttle’s controller update, micro-consoles, and iOS 7 support in Corona SDK.