During the last Corona Geek Hangout of 2013, we talk with App Developer / Illustrator Laura Tallardy about what it’s like to be both artist and app developer. Laura has an excellent portfolio of themed children’s apps and several holiday themed apps that she maintains across iOS, Android, Kindle Fire, and Nook. She has an interesting story about how she made the transition from artist to app developer. Laura also shared several excellent work flow tips and her advice to just, “get it shipped” was a powerful part of the conversation.
During this week’s Corona Geek we talked with children’s app developer Greg Pugh about creating children’s apps using Corona SDK. As a one person shop, Greg has successfully created a series of very creative interactive children’s books using Corona SDK and Kwik. He shared a number of tips and insights that you’ll want to hear, even you’re not creating children’s apps. We also, looked at code for creating 2.5D perspective using the new Graphics 2.0 engine.
During this week’s Corona Geek, Doug Davies walked us through the code he used to implement a parental gate using Corona SDK for his game Buttermilk – The Bouncing Baby Goat. We also discussed Green Throttle’s controller update, micro-consoles, and iOS 7 support in Corona SDK.