Tutorial: Extending Libraries Without Native Code

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book-feat

Sometimes, in development, we wish that there was “one extra little thing” in a particular library, or that a function handled a use case specific to our needs. In today’s tutorial, using a little Lua “magic,” we’ll learn how to add custom functions to existing Corona libraries and even extend the functionality of existing APIs. Read further to learn how.


Wednesday FAQs: Timers and Events

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FAQ Icon

It’s Wednesday and time for another frequently asked questions (FAQs) session. Here are some FAQs on timers and on how events are processed in Corona SDK.


Tutorial: Goodbye Globals!

Posted by & filed under Tutorials, Tips and Demos.

globals-feat

In Lua, global variables are risky. We’ve been stressing the “avoid globals” stance for a long time, and today’s tutorial shows you how. In addition, we illustrate the dangers and pitfalls of using global variables without a thorough knowledge of how Lua handles them.


FAQ Wednesday: Local Notifications

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FAQ

It’s Wednesday and time for another FAQ session. Now that we added Local Notifications to Android, I thought it would be a good idea to answer some frequently asked questions on this topic.


FAQ Wednesday: Lua Programming Tips

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Frequently Asked Questions

It’s Wednesday and time for another FAQ session. Here are some frequently asked questions (FAQ) about coding in Lua. This FAQ coves basic Lua language programming and focuses on some of the features that are unique to the Lua language.


FAQ Wednesday: Display Object Listeners

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Frequently Asked Questions

It’s Wednesday and time for another FAQ session. Here are five frequency asked questions (FAQ). Today we are going talk about passing display objects to listeners and accessing the CoronaSDK documentation off-line.