Apple quietly posted this announcement requiring all iOS developers to “Build Your Apps With Xcode 5.1.1″. Apple enforces this when you try to upload your binary to the iTunes App Store:
ERROR ITMS-9000: “This bundle is invalid. New apps and app updates submitted to the App Store must be built with public (GM) versions of XCode 5.1.1 or higher and iOS 7 SDK. Do not submit apps built with beta software.”
Today, we’ve addressed this in the last public release (2189). Just rebuild and submit. You can also use daily builds 2306 or later.
Starting in daily build 2014.2277, we are changing the minimum supported version on iOS from 5.1 to 6. This means that if you do a device build with 2014.2277 (or later), your app will not run on a device whose version is below iOS 6.
This change is needed to move our iOS architecture forward, and finally pay off technical debt that has been accumulating for nearly 18 months, which is an eternity in the mobile space.
We are very pleased to announce support for Particle Designer 2.0, one of the best particle effects editors in the market. Used by major mobile studios and indie developers alike, Particle Designer features 48 fully-configurable properties, multiple emitters, realtime preview, and more.
We think yesterday’s announcement of CoronaCards is a game changer. It changes the equation. Instead of a choice, it’s all of the above — you get to leverage Corona technology in any existing native app!
This may be hard to believe, but today, I want to give you a taste of something that’s even more exciting.
We are extremely excited about our new product: CoronaCards. Take the power and ease of use of Corona to any native app!
Are in San Francisco for GDC? Come to the party we are co-sponsoring with NativeX!
Just a quick note that 2014.2187 is our candidate for the next public release. You can download it from our daily builds if you are a Pro/Enterprise subscriber.
We’re interested in knowing if you encounter significant regressions against the current public release (2013.2100). If you do, please let us know on this forum.
It’s time for the second CoronaBlitz, a coding challenge to see what you can build in only a few hours with Corona! Read on to learn more and participate.
We are pleased to introduce a new scene manager: the Composer API. Composer builds on a simpler and better base. Read on to learn how it works and how to take advantage of it starting today.
Introducing a new version of the Corona Code Exchange, with full voting, commenting, sorting and search!