Halloween App Roundup: Wakaville, Halloween Kids Puzzles, and MathBrew

With Halloween creeping up, what better way to get in the spirit than with a zombie-hunting action game, a witchy math app and holiday-themed digital puzzles? For those that celebrate, have a ghoulish Halloween and check out some of our favorite Corona-powered apps for the occasion.

Game Legend John Romero Joins as Advisor, Talks Corona SDK

Today, I’m super happy to announce that John Romero has joined as an advisor! John has had an extremely prolific career across over a hundred games, including the iconic works Wolfenstein 3D, DOOM and Quake. He has seemingly boundless energy. He’s not only working on new games, but he’s also teaching classes in mobile game development and is a tireless advocate for indie game development.

Introducing Corona’s Graphics 2.0 Contest

Last week we launched the Public Beta of Corona’s Graphics 2.0 engine, enabling you to produce cinematic-quality graphics in your apps. Since launch we’ve been hinting at an elusive Graphics 2.0 contest and we’re finally ready to announce the details.

We invite you to unleash your creativity: use the functionality of Graphics 2.0 in your app or a demo, and you could win a Corona Enterprise license or an iPad Mini!

Corona Editor + Sublime Text

One of our guiding principles in building Corona SDK was that the developer experience mattered. This means enabling you to do things as quickly and easily as possible. Simplicity is key – we want to take something complex and remove all the unnecessary elements, so you can focus on the work that matters.

Recently, we decided to extend that point of view to the actual coding experience. Now the community has already produced some fantastic mobile tools and IDEs, so instead, we looked at the more basic problem of editing code.

Sample code: A Corona-powered business app

To show you just a few of the neat business-related elements you can incorporate with Corona SDK, we’ve put together an iOS 7-friendly sample business app with essentials including table views, webviews, maps and more. Our sample business app includes a menu via a tab bar controller at the bottom of the screen with buttons for the Corona blog, pictures, videos and maps.

Graphics 2.0 Public Beta

Today, I’m very happy to announce we are making a beta of Graphics 2.0 available to Corona SDK Pro and Enterprise subscribers!

Our goal with Graphics 2.0 was to enable you to produce cinematic-quality graphics in your mobile apps. We wanted to build a system that let you combine the elements of great visual effects — vector geometry, image processing, motion graphics.

Corona Ambassador Accomplishments – September 2013

Without a doubt, Corona Labs has the best group of Ambassadors anyone could hope for! We’re extremely proud of our Ambassadors’ hard work in building a stronger, more fruitful Corona community around the globe.

We wanted to share just a few of the amazing things our Ambassadors have accomplished in the month of September.