Corona Editor + Sublime Text

Posted by & filed under Corona SDK, News & Announcements.

Corona-Editor-Sublime

One of our guiding principles in building Corona SDK was that the developer experience mattered. This means enabling you to do things as quickly and easily as possible. Simplicity is key – we want to take something complex and remove all the unnecessary elements, so you can focus on the work that matters.

Recently, we decided to extend that point of view to the actual coding experience. Now the community has already produced some fantastic mobile tools and IDEs, so instead, we looked at the more basic problem of editing code.


Sample code: A Corona-powered business app

Posted by & filed under News & Announcements.

Custom map

To show you just a few of the neat business-related elements you can incorporate with Corona SDK, we’ve put together an iOS 7-friendly sample business app with essentials including table views, webviews, maps and more. Our sample business app includes a menu via a tab bar controller at the bottom of the screen with buttons for the Corona blog, pictures, videos and maps.


Graphics 2.0 Public Beta

Posted by & filed under Corona SDK, Daily Build, News & Announcements.

Walter Luh, Corona Labs, headshot small

Today, I’m very happy to announce we are making a beta of Graphics 2.0 available to Corona SDK Pro and Enterprise subscribers!

Our goal with Graphics 2.0 was to enable you to produce cinematic-quality graphics in your mobile apps. We wanted to build a system that let you combine the elements of great visual effects — vector geometry, image processing, motion graphics.