One of our guiding principles in building Corona SDK was that the developer experience mattered. This means enabling you to do things as quickly and easily as possible. Simplicity is key – we want to take something complex and remove all the unnecessary elements, so you can focus on the work that matters.
Recently, we decided to extend that point of view to the actual coding experience. Now the community has already produced some fantastic mobile tools and IDEs, so instead, we looked at the more basic problem of editing code.
Corona apps built for Android can now utilize the “Social” plugin. Learn how to access various social features via the Android “sharing panel,” using the same code basis as iOS.
To show you just a few of the neat business-related elements you can incorporate with Corona SDK, we’ve put together an iOS 7-friendly sample business app with essentials including table views, webviews, maps and more. Our sample business app includes a menu via a tab bar controller at the bottom of the screen with buttons for the Corona blog, pictures, videos and maps.
Today, I’m very happy to announce we are making a beta of Graphics 2.0 available to Corona SDK Pro and Enterprise subscribers!
Our goal with Graphics 2.0 was to enable you to produce cinematic-quality graphics in your mobile apps. We wanted to build a system that let you combine the elements of great visual effects — vector geometry, image processing, motion graphics.
Without a doubt, Corona Labs has the best group of Ambassadors anyone could hope for! We’re extremely proud of our Ambassadors’ hard work in building a stronger, more fruitful Corona community around the globe.
We wanted to share just a few of the amazing things our Ambassadors have accomplished in the month of September.
We’ve been pushing a lot of changes into daily builds since the last public release. If you’re a subscriber, you’ll have immediate access to a boatload of cool new features across iOS, Android, and our frameworks.
From an action-packed arcade game to a turn-based RPG, some games look 10x more awesome on the big screen. To provide Corona developers with more distribution opportunities, we’re thrilled to announce a partnership with OUYA an innovative game console that’s made headlines for their developer-friendly approach to gaming.
This week, we are resuming daily builds, something we know is important to your mobile app development workflow.
We’re happy to announce that PlayHaven is our latest Corona Plugin partner! As a Corona developer, you can now integrate PlayHaven’s acquisition, engagement and monetization tools into your Corona-built games.
Today, we are announcing our latest Public Release, 2013.1202. It’s immediately available for download for your app development pleasure!
There are a lots of improvements in the release notes, so I’ll just highlight a few.