Now that the dust has settled from the Game Developers Conference (GDC), we’d like to share a recap of our time at the event. From March 27-29, we had the opportunity to exhibit to a whopping 23,000 game developers, hobbyists, students, and enthusiasts. We reconnected with old friends, meet new faces, and introduced thousands to the magic of Corona.
Category: News & Announcements
Today, we have some very exciting news. A new public release, a new version of Corona and a few other changes and coming features.
We are making mobile app development more accessible than ever!
Last month we upgraded our forums. The new software has many new features and abilities that our old forums did not. This is a great thing, but in rare cases it leads to abuse of accepted online etiquette. Please read further to learn about the current forum rules and guidelines.
Today, I am happy to announce a new initiative at Corona Labs.
We’ve always known that the Corona community has the best and most creative developers on the planet. Now we want to find the most interesting developer in the universe. Want to be considered? Fill out our application. We want to know what makes you so gosh darn interesting!
In case you missed last week’s announcement, the Corona Labs team will be at GDC! We’ve got a whole schedule of game development activities for you, including demos from fellow members of the community.
We’ve also added Graphics 2.0 to the roadmap, are getting ready for a new public release, and much more!
GDC is just around the corner and we can’t wait to share the awesomeness of Corona SDK, Enterprise and Cloud with game developers, enthusiasts and beyond. We’ll be exhibiting and demoing in booth #1738 at GDC from March 27-29, 2013. Please stop by the booth to enjoy our action-packed schedule of events.
Hello from Austin/SXSW! We had a really great week here, met lots of awesome developers, and got to hang out with several Corona Ambassadors (shout out to Raul and Gerald!). Charles took a bunch of pics, and we’ll be sure to share those soon.
We also have great news on new forums and an exciting coming beta testing opportunity. Read on!
As those of you who build for Android have already noticed we’ve made changes to the way we report errors. It was necessary to do this on Android first because improved runtime error handling was a prerequisite to getting the custom Android permissions feature implemented.
Starting with build 2013.1043, on iOS, Android, Mac and Windows, we are rolling out new functionality within our network api. Network functions like download, request have been enhanced with new functionality.
The current Corona Daily Build is now 1041. And we’ve been doing a lot to make Corona the best cross-platform engine out there. Lots of items on iOS and Android that we’ve knocked out.