App of the Week (July 3, 2011): Chickens Quest

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Great gameplay is simply timeless. Whether it’s Tetris puzzles, Pong, or even a Myst-style adventure, there are certain games that have appeal in any incarnation. Our latest App of the Week borrows from the Lemmings tradition of gameplay. Embark on the Chickens Quest! In Chickens Quest, you are tasked with guiding a small flock of baby chicks over obstacles and to a finish line. The gameplay increases in complexity and difficulty as the levels progress, with more nuances like new objects and power-ups being introduced as you get further into the 32 levels. Even though I mentioned Lemmings above, Chicken Quest isn’t simply a cut-and-paste knock-off. The in-game storyline (especially its quirky cartoon graphics and sound effects) gives you sense of purpose as you guide


App of the Week (June 26, 2011): Redneck Jellyfish

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I know, I know — every time I say “I’ve never seen a game like this,” someone always manages to leave a comment saying “Actually, this game is a clone of XYZ!” Well, this time for our App of the Week, I think I truly have found something that hasn’t been done before. Come take a dip with Redneck Jellyfish. In Redneck Jellyfish, you control a trucker hat-wearing jellyfish named Gus Hickey. Your job is to swim around the depths of the sea and collect coral seeds from the bottom of the ocean floor. From there, you carry them over to budding coral reefs to help them blossom. The exquisitely constructed tentacles trail behind and beneath Gus as he swims, reacting to real-time underwater in-game physics as


App of the Week (June 19, 2011): Pong Beats

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In recent years, it seems like the gaming industry has helped save the music industry. Games like Dance Dance Revolution, Guitar Hero, and the Rock Band series have engaged users in a familiar sense of rhythm-based melodic gameplay that also caters to their own natural inclination to music. And now, our latest App of the Week throws the Corona Community‘s hat into the music game arena. Behold, Pong Beats! Pong Beats takes the familiar gameplay of recent music games and combines it with the instinctive, classic gameplay of Pong. Users become pocket conductors by simple hitting the tiny, retro-pixel balls; each volley plays another note in the piano composition that you’re currently playing — choices include Beethoven’s “Moonlight Sonata,” Pachelbel’s “Canon in D,” and even the Super Mario


App of the Week (June 12, 2011): Word Ball

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Word games have become a massive successful phenomenon on the mobile platform. From Words with Friends to Hangman, people can’t get enough of them! Now, our latest App of the Week throws the Corona Community‘s hat into that arena. It’s fast, and will keep you on your toes. Lace up your high tops and try a hand at Word Ball! Word Ball is a single-player game whose mechanics are instantly learnable and addicting. You’re given a field of 26 balls, each with a letter of the alphabet on it, and are tasked with tapping on them to spell out as many words as possible. As the game progresses, the balls will begin bouncing and shuffling around with increasing velocity; letters that you don’t use will shrink


App of the Week (June 5, 2011): Save That Fish

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A few weeks back, we had a game on here starring a worm escaping deep sea fish. Not sure if this is pure coincidence or yet another sign that we need an Ansca Mobile office swimming pool, but this week’s App of the Week stars a fish in a bowl — a game aptly titled Save That Fish! Save That Fish somewhat reminded us of Angry Birds with its addictive gameplay that also involves launching a small animal. But that’s where any similarities end, as Save That Fish involves a Finding Nemo type of storyline that sees the user taking on the role of helping a fish named Gill escape the dreaded life in captivity. Each Point A-to-Point B level starts in a fish tank


App of the Month (May 2011): Notebook Ninja

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Last month’s App of the Week winners presented us with quite a diverse array of apps and games made with Corona SDK. We had a pocket phrase translator for travelers to use while abroad, a couple of highly addictive games, and even a helper tool for classic car aficionados. Though it is difficult (as always!) to choose one winner from this stellar group, we’re gonna go with Notebook Ninja as our choice for the month. Along with its “you’ll never put it down” gameplay, creators Proton Reactor wrapped Notebook Ninja in a unique sketchbook-style motif that makes you not just initially wanna check it out, but also keep on coming back to it and playing. Seriously, as we’ve stated before, nothing gets better than throwing ninja


App of the Week (May 29, 2011): Rare Parts

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Corona developers and gearheads (auto enthusiasts) have more in common than you might think: Both spend hours fine-tuning their crafts, both have endless internet outlets to advise and compare notes about their projects, and both are always on the lookout for that perfect part (or that perfect feature, for devs!) that will perfectly round out their masterpiece. With that in mind, our latest App of the Week doesn’t seem like such a left-field creation. It’s an app by the team at Rare Parts for determining the correct car parts for your vintage auto and locating them in their online store. When rebuilding a classic cars, any gearhead will tell you that details are a must! And due to the antiquated nature of classic cars, it’s often


App of the Week (May 22, 2011): Blast Site

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If Angry Birds is any indication, mobile gamers love to destroy things! Yes, give ‘em the most elaborate structure you can make with crates and beams, and they’ll knock it down with a couple swift touch-screen swipes. This week’s App of the Week will continue to let you stick to your guns bombs — behold Blast Site! Blast Site borrows a page from mobile gaming (and Corona SDK!) phenomenon Bubble Ball in the way that it focuses almost entirely on gameplay to draw you in. The graphics incorporate a lot of stock artwork (you might recognize the crates from our in-game physics demo!) and there aren’t any external features like OpenFeint or Facebook integration (…yet?). There is only one simple, destructive premise. That premise? Blow up everything


App of the Week (May 15, 2011): Off the Hook

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Summer is here and, for many of you, that means you might spend a little less time with your app development and more time with your fishing pole. But if your fishing excursions end up anything like the iPhone game Off the Hook (our latest App of the Week) you might not be very successful at catching fish, but you will be at having a lot of fun! In Off the Hook, your tasked with successfully navigating a worm named Wormy (fitting!) off a fishing hook and away from the mouths of hungry fish. It’s little like the classic game Frogger in that you help an amphibious being across a side-winding web of hazards in order to reach the Promised Land. Off the Hook features a great


App of the Week (May 8, 2011): Notebook Ninja

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In the deepest trench of the interwebs, therein lies the eternal question: Ninjas or Pirates? For many years, net denizens have contemplated this ever so perturbing conundrum. Well, our latest App of the Week might help solve that  – it’s an iPhone game called Notebook Ninja! We’ve had many posts on here about game design and successful app development, but Notebook Ninja can sum both those up in a couple bullet-points: Gameplay: Seriously, can you beat the simple task of throwing ninja stars at targets to watch them explode? . Graphics: Not a lot of games look/feel like Notebook Ninja, which allows it to carve its own identity in the greater mobile gaming arena and invite many potential new players. Plus, the whole “sketched” look is