Corona Geek #79 – Game Mechanics – Breaking Down An Endless Runner Style Game

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Corona Geek Hangout

During this week’s Corona Geek Hangout we explore the different elements of an endless runner style game. Roaming Gamer’s, Ed Maurina walks through an endless runner sample app that covers all the essential parts of an endless runner style game. We dig into parallax scrolling, character jumping, score keeping and more. Listen in as the panelist bounce around various ideas.


Corona Geek #77 – Using Parse With TableView Widgets and Match Three Game Design

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Corona Geek Hangout

During this week’s Corona Geek Hangout Washington D.C business app developer Theo Rushin Jr. walked us through his solution for displaying data from a Parse database using TableView widgets. We also talked with Portland Oregon game developer, Ed Maurina about his new unorthodox match three game named Reflexivity. Ed explained some of the design decisions he made during development and how he handles user experience on different devices.


Geek Recap: Code, Books, Meters, and Belly Dancing

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Corona Geek Snippets

A lot of great things were announced on last week’s Corona Geek. That’s why we’ve broken the Hangout into bite sized nuggets so you won’t miss a thing. Whether you’re interested in Corona SDK code snippets, books on how to make an app, tools for app optimization, creative app monetization strategies, room painting apps, or belly dancing apps, these video snippets have got you covered.


Corona Geek #74 – Creating Interactive Apps with Borderleap and Reel FX

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Corona Geek Hangout

During this episode of Corona Geek we hung out with Borderleap’s Nate Dicken and Reel FX’s Dale Carman to discuss app design, marketing, and interactive media. Nate recently created Fitnet, a virtual digital fitness studio for iPad that uses the iPad camera as a biometric sensor to track and grade your movements during workouts. Last Thanksgiving Reel FX launched their Free Birds movie to theaters along with a companion app built with Corona SDK. Dale shared his excitement about mobile and said his studio has clients who are very interested in developing mobile apps.


Corona Geek #73 – Game Development with Todd Cowden

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Corona Geek Hangout

During this episode of Corona Geek we hung out with Todd Cowden, creator of Aniballs and the upcoming Trashtronauts. Todd has developed a wide range of games. From an app to promote Universal Studio’s Lorax movie to environmental awareness education apps, Todd brings a unique design perspective to each project. Todd shared great insights into how he creates games from concept to final launch.


Corona Geek #71 – PreApps CEO, Sean Casto Talks About App Marketing Before Launch

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Corona Geek Hangout

During today’s Hangout PreApps CEO, Sean Casto talked about the importance of marketing apps early. Sean explained how PreApps helps developers and consumers come together in mutually rewarding ways. PreApps provides developers with tools and resources to help them get exposure, collect feedback, acquire beta testers, and establish an audience before their apps reach the app store, while users earn rewards for participating.