Martian Control: ANOTHER open source game made with Corona SDK!

Posted by & filed under Corona SDK, News & Announcements, Tech.

Beebe Games’ open source Angry Birds replica Ghosts vs. Monsters was such a hit with the Corona community that they decided to do it all over again! This time, they have created a clone of the popular iPhone game Flight Control, redubbing it Martian Control. The Beebes’ created their game in an astonishing 30-hour timeframe, with Biffy handling artwork and Jon handling the programming, as usual. For more details on the process, be sure to check out Jon’s blog. The source code for Martian Control is immediately available at the Corona Code Exchange. Below, you can watch a video demo of the open source game, which Jon assures us “gets choppy at times, but don’t worry, it’s just the video. Actual gameplay is very smooth and works


Nominate Corona SDK for the Crunchies Awards!

Posted by & filed under Corona SDK, News & Announcements.

We all know how awesome Corona is. Now, it’s time to tell the world how cool you are for being part of Club Corona. So, press the button below (or this link, if you see no button) to nominate Corona SDK for the Best Mobile Application award in this year’s Crunchies! If we proceed to the next round, we’ll probably do something fun and crazy for you all. // < ![CDATA[ // < ![CDATA[ // < ![CDATA[ // < ![CDATA[ cat="22";nom="MjI6Q29yb25hIFNESw==";cr_showBadge(); // ]]> Thanks a bunch, and keep in touch!


Corona SDK Tutorial: Google Maps in one line of code

Posted by & filed under Corona SDK, Tech, Videos.

It wouldn’t be very polite of us to throw a bunch of new features at you without at least showing you how to use some of them! So, Evan has put together this quick demonstration of how you can add Google Maps to your app using just one line of code. The video also shows how to easily utilize map markers, position lookup, address lookup, and other geo-location features in your Corona-made apps… …So, what feature would you like to see a tutorial for next?


Corona SDK: New additions and overhauls

Posted by & filed under Corona SDK, News & Announcements.

As our users know, we’re always focused on delivering the best new Corona features for them to use. Since our product is on a subscription basis, we literally work year-round to keep it on top of the latest developments in the rapidly changing mobile space. Earlier this year, we created Corona Game Edition to offer our more advanced features to users who were interested specifically in mobile game development. However, over the past several months, we’ve noticed that everyone (whether they make simple apps or advanced games) wants those heavy-duty features in their utility belts. So, the divided product line is no more!


'Particle Candy' for Corona now available

Posted by & filed under Corona SDK, Game Development, News & Announcements, Videos.

About a month ago, we gave you a look at the Particle Candy particle/effects engine from our friends at X-Pressive.com. Now, we’re happy to announce that Particle Candy is available for download. Not only that, but you can get it for 50% off by using the coupon code LetItSnow! You can download Particle Candy now at the X-Pressive purchase page. Also, be sure to check out X-Pressive’s very easy How to Guide to learn how you can start implementing Particle Candy in your Corona creations. Who knows… This could be the thing that pulls your app or game ahead in our new App of the Week/Month contest!


Revamped Corona app showcase, starring YOU!Also, new contest for up to 6 months of free Corona

Posted by & filed under Corona SDK, News & Announcements.

We are pleased to announce our new and (much) improved App Showcase page where we will flaunt your Corona creations. Basically, we want your apps and games to be as widely seen and downloaded as possible. So, if you make something particularly awesome, submit to us and we’ll put it on the page! Also, we will now be holding a running contest on the Showcase page. Each week, we will select a submitted app to be the App of the Week, which will win you top promo on the Showcase page (and our Twitter and Facebook pages) and a free 3-month extension to your Corona subscription! It doesn’t stop there — every four weeks, we will choose from the weekly winners an App of the Month


Why did Flash legend Ferry Halim decide to learn Corona?

Posted by & filed under Corona SDK, Flash, Game Development.

Ferry Halim is no stranger to game development. His web site Orisinal boasts an award-winning portfolio of  web games that he’s created with Flash over the past decade. Recently, Ferry started looking to make games for the mobile platform… And to do that, he chose Corona! Ferry has already created Flight of Fire and the newly-launched Winterbells games for iPhone, both using Corona. Below, we talk to Ferry about his journey to the mobile platform, and why Corona stood out to him as the “perfect SDK for a Flash Developer.” Background-wise, I noticed you’re primarily a Flash developer. Do you work with any additional programming languages or platforms? Currently I only work with Flash and Corona. And before Corona, I only made web games in


Ansca and Barnes & Noble's NOOKcolor

Posted by & filed under Android, Corona SDK.

About three weeks ago, I was invited to attend the launch event of Barnes & Noble’s new NOOKcolor. I had read a lot of information about the device, and was eager to see what all the hoopla was about. Three months prior to the B&N event, I had visited Samsung to see the new Galaxy Tab and yet again, here I was at the prospect of yet another Android tablet ready to saturate the already saturated tablet market. While at the launch event, I bumped into some old friends from Adobe as well as the leadership of the mobile unit at B&N. Ted Patrick, Chief Evangelist – Developer Relations for NOOK, had invited me to the event and I was eager to track him down so


New Sample Apps page for Corona

Posted by & filed under Corona SDK, Game Development, News & Announcements, Tech.

Piggybacking off the Quick Start Guide and video tutorials that we’ve recently created for you, we now bring you a newly revamped Sample Apps page! Some of the highlights of the Sample Apps page now include: Social Networking: Learn how to add Facebook and Twitter integration to your apps. Storage: These example show you how to create and read API’s. Platform-specific: When you just want to work in one platform, these sample codes that deal only with iPad, iPhone, or Droid will assist you in creating your next app or game. To see the rest, head on over to the page — oh, and let us know how you like its new layout!