This week I wanted to give you some more eye candy from our next-generation graphics engine to demonstrate how easy it will be to add filter effects to your app.
Like in the 2.5D quadrilateral distortion preview, we’ve modified the Fishies sample app. This time, we’ve taken the background aquarium image and created a 3×3 grid. Then we applied a filter effect to each tile.
Today, we announced that Corona Plugins – codenamed “Project Gluon” – are live and available to Corona SDK Pro subscribers using recent Daily Builds. In this week’s tutorial, learn how to get started with our walkthrough of the “zip” plugin, convenient for compressing and uncompressing files within your app.
Today, I’m happy to announce our first batch of Corona Plugin partners.
It’s great partners like these that enable Corona developers to access the best new functionality and 3rd party services. In particular, today’s batch span a wider variety of services from app advertising to cross-promotion and value-exchange ads, from social campaigns to game controllers.
For a few weeks, we’ve had a closed beta to test out plugins in Corona SDK. There’s more polish to be done, but we think the infrastructure is stable enough for broader use.
So today, we are going to open up that beta starting with daily build 2013.1106.
Okay, ready to get started?
Right now, many of you are probably trying to figure out whether you want to upgrade to Pro right now, and lock in our promotion before it ends and prices go up this Wed (May 1).
So this week, I wanted to sit down and talk to you about the difference between Starter and Pro features.
In addition, I want to talk about cool graphics features coming to Pro developers that will make mobile app development breathtakingly awesome.
We have now seeded access to plugins to our beta testers, which means plugins are just around the corner for daily builds! Read on for more info on status and how plugins will work.
Time for another weekly update!
I’ve cherry-picked several highlights on Corona. Two of them are highly-sought after features for your cross-platform development pleasure.
The current Corona Daily Build is now 1041. And we’ve been doing a lot to make Corona the best cross-platform engine out there. Lots of items on iOS and Android that we’ve knocked out.
It’s here! We rewrote Corona’s widget library from the ground up and it’s now available in Daily Build 1034.
(Side note: There was a little snafu with the 1034’s Daily Build API docs. It’s now fixed!)
The most important thing we did was decide to start from scratch in order to build a stable, rock-solid foundation. It’s much easier to extend, has better error handling, and is more maintainable.
In the past month, we’ve been focusing Corona Daily Builds on lots of small details, and in particular, what I call invisible issues. These are the kinds of things that don’t make sense to address in the short-term, but are vital to the long-term health of the platform.
One such invisible issue has been Android permissions, or more precisely, the default permissions.