With the launch of Corona Game Edition coming up quickly, we decided to attend Casual Connect this past week, meet the people in the casual game industry and listen to what the speakers, panelists, and attendees are saying about casual games. One of the biggest take aways is the refrain, “Yes, we want to be on a mobile platform.” Casual gaming seems to be moving away from downloadable computer game toward the kind of portable games that people can play for a few minutes while waiting in line at the bank. People who were not the target market for a mobile gaming device now have a mobile phone that can double as a game machine with them at all times- and they are starting to
Category: Events and Listeners
Yesterday, we took the brand-new release of Corona Game Edition up the road to Stanford, for a lab session at the iD Tech Camp. iD runs a nationwide series of these camps at major universities like MIT, Princeton and Harvard, and their “Programming Academy” is a pretty intense two-week course for 13- to 18-year-olds. These kids had to know C++ or Java before arriving, and in the iPhone track they’d already spent days wrestling with Objective-C and OpenGL. I’ve always thought that Game Edition could be a good product for education, but we’d never tried it in a classroom setting — or any setting, really. And the bits were barely dry on Alpha 2, which had been wrapped up over the weekend. This was a
Campus Party Bogotá 2010 – Desarrollo: Desarrollo de aplicaciones móviles Iphone, Ipad Y Android (Parte I) Campus Party Bogotá 2010 – Desarrollo: Desarrollo de aplicaciones móviles Iphone, Ipad Y Android (Parte II) Desarollo de Applicaciones Moviles Multiplatforma (slides): If you’re like me and don’t speak any Spanish, here’s an English introduction to Campus Party from Steve Wozniak:
We’re one of the sponsors of the 360iDev conference in San Jose, CA, which runs from April 11 – 14, 2010. 360iDev is the world’s leading conference dedicated to iPhone development. We’ll be giving a few workshops where we’ll be demonstrating the latest features of Corona as well as showing off how you can simultaneously author for the iPad and Android. We’ll show the new iPad and Android Simulators and demonstrate how to port games from iPhone to Android in less than 30 seconds. Workshops: Evan Kirchhoff, Darren Osadchuck, Walter Luh and Carlos Icaza Sunday, April 11th 8am-11am, Introduction to Corona 12pm – 4pm, Advanced uses of Corona Tuesday, April 13th 3pm – 4:20pm, Scott Janousek & Evan Kirchhoff – iPhone App Development with Corona
Join The iPhone Network Lounge, hosted by Bamboudesign, Inc for an iPhone networking event and hear Carlos Icaza (that would be me!) from Ansca, Inc., present the latest release of Corona, an amazing alternative iPhone SDK that makes developing iPhone apps a breeze to seasoned developers and accessible to Flash and web developers alike ! Visit the iPhone Network Lounge for details to this event. When: Februay 25, 2010 Where: San Francisco, Miami Ad School, 415 Jackson Street. Time: 6.30pm-9pm Attendance: unlimited Cost: contributions only Thanks and we hope to see you there. Event organized by Bamboudesign and hosted by Marine Leroux, CEO and Founder of Bamboudesign, Inc. Bamboudesign is Ansca’s authorized training partner.
At this moment, the Ansca Mobile team is stationed at the Photoshop 20th Anniversary event at the Palace of Fine Arts in San Francisco, where the following commemorative iPhone app, built by Ansca, has just been unveiled onstage by Russell Brown of Adobe: If you’re not familiar with Russell, you’ll notice him as the 4th name on the original Photoshop 1.0 splash screen above, which we reproduced faithfully in the app. You can also see him demoing the app in this video. The function of the app is to load any photo from your iPhone library, and then manipulate it using any aspect of the original Photoshop 1.0 “Levels” panel (which lets you adjust white point, black point and gamma, in separate red/green/blue or combined
The Miami Ad School is hosting a presentation on iPhone development for non-traditional programmers using Ansca Corona. Find out how Ansca Corona can empower you to create native iPhone Applications using a very simple, yet powerful, scripting language called Lua. Presented by Carlos Icaza, co-founder of Ansca, Inc. and Marine Leroux, CEO of Bamboudesign, Inc. Update, 10/29: Thanks to all 150+ attendees for a great event!
Join members of the Ansca Mobile team at the 2009 Adobe Max conference in Los Angeles, California, from October 2-7, 2009. If you would like to meet with us, send us an email at firstname.lastname@example.org with the subject title “Meet at Adobe Max”, and we will coordinate the time and location to meet. Looking forward to meeting some of you in person!