Guest Post: Corona SDK “fulfills a dream”

During the early days of Ansca Mobile, our slogan was “Dream. Build. Ship.” to describe the ease of use that Corona SDK offered in making mobile apps. Since then, we’ve evolved and have moved past mere slogans. But after seeing Kiki’s Koi-Koi (a pass-and-play card game) creator Chris Yudichak‘s guest post below, we’re now wondering […]

Guest Post: Corona SDK works ‘Magic’

Portugal-based Manuel and Ricardo may call their two-man studio Clueless Ideas, but something tells me these guys have a very good idea of how to make a quality game. Their first mobile endeavor — Magic Defenders — is our latest App of the Week. Read about their search for “the best SDK” below, and also keep […]

Guest Post: Corona SDK makes yummy game for the Dannon yogurt company

Spain-based Karibu Games recently were tasked with developing a fun, branded children’s game for yogurt snack giant Dannon. Faced with a tight turnaround time and high expectations, Team Karibu turned to Corona SDK to knock their game out in two weeks’ time. Naturally, they succeeded in making a great-looking game that Dannon was quite pleased […]

Guest Post: Corona SDK = A family vacation?

A few weeks ago, Gibibyte Games released their first mobile game, Color Confusion, after building it with Corona SDK.  The game currently is available on the Android Market (free version too!), Amazon Appstore, and most recently was chosen by Barnes & Noble for their NOOK Color tablet. Not bad for a first try! The Gibibyte team […]

Guest Post: Burning the midnight oil with Corona SDK

Niels Vanspauwen is one of three co-founders of the mobile game studio Kidimedia, whose self-titled children’s app is fast becoming popular in the App Store. Below, Niels describes how the full-time duties of being dads made the Kidimedia team desire a quick and efficient means of developing apps without sacrificing an ounce of performance or […]