Resolution Independence: Adaptive Content Scaling in Corona

Posted by & filed under Android, Corona SDK, iOS, iPad, iPhone, Tutorials, Tips and Demos.

res

In previous posts, I shared a new way to think about virtual pixels (points) on iOS and the nuances of density independence on Android. Today, I’m going to talk about virtual pixels in Corona and explain how Corona virtual pixels can be made to look like native iOS/Android virtual pixels using “adaptive” content scaling.


iOS 8 and Corona SDK

Posted by & filed under Corona SDK, Daily Build, iOS, iPad, iPhone, News & Announcements.

Apple

It appears Apple has been making changes a little too quickly lately. Their sudden changes to the app submission filters gave heartburn to many iOS developers, including yours truly. And then just today, they pulled iOS 8.0.1, their minor update to iOS 8, on the same day they released it.

Of course, Apple changed a number of things with iOS 8 that have affected iOS app development. We’ve been tracking these and wanted to give you a summary of the known issues in Corona and their status.


OSX 10.9.5 and Corona SDK

Posted by & filed under Corona SDK.

Apple

Apple has changed the way it allows 3rd party applications to run in the latest release of OSX Mavericks (10.9.5) and OSX Yosemite will have the same requirements.


iOS Building issue

Posted by & filed under Corona SDK, iOS.

ios-transparent

You may see an error when submitting an iOS app. This is due to a very recent change by Apple. Read on to see what to do.