Corona Geek #63 – Creating Children’s Apps and Simulating 2.5D Perspective in Corona SDK

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Corona Geek Hangout

During this week’s Corona Geek we talked with children’s app developer Greg Pugh about creating children’s apps using Corona SDK. As a one person shop, Greg has successfully created a series of very creative interactive children’s books using Corona SDK and Kwik. He shared a number of tips and insights that you’ll want to hear, even you’re not creating children’s apps. We also, looked at code for creating 2.5D perspective using the new Graphics 2.0 engine.


Corona Geek #60 – Creating Retro Racer and Dungeoneer Demos Using Graphics 2.0

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Corona Geek Hangout

During this week’s Corona Geek we talked with PlayLevel’s Barry Swan about his experience working with Corona SDK’s Graphics 2.0 engine. Barry created several interesting 2.5D demos while alpha testing Graphics 2.0. He’s has been able to use his years of game development knowledge in some very creative ways. Barry also showed us an impressive demo app he’s working on for the Graphics 2.0 Contest.


Corona Geek Snippets – Graphics 2.0 Talk and Gear Jumping Fun

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Corona Geek Snippets

Monday’s Corona Geek was a long one. We hung out with CEO, Walter Luh to discuss the exciting new Corona SDK Graphics 2.0 Public Beta. Walter talked about some of the new graphics filter effects while sharing some insights into where Corona SDK has been and where it’s headed. If you don’t have time to watch the whole Hangout, here are a few clips to help you get your geek on.