Introducing Corona Game Edition

Our recently announced Corona roadmap features a new section named “Corona Game Edition”. I’d like to describe exactly what that is and how  it differs from Corona SDK 2.0. As Walter discussed in a previous post, Corona apps are actually built around a classic game-development structure: an Objective-C/C++ engine driven by compiled Lua. This architecture is common […]

Do Apple’s new rules affect you?

UPDATE: I discuss the Corona app architecture in more detail here Everyone’s up in arms today about the new iPhone SDK 4.0 rules: developers, startups, bloggers, and even our neighbors! The speculation is out of control. Seemingly innocuous phone calls we had with other developers are being tweeted about. So, in this post, I’m going […]

Corona, now with a lot more iPad

Our Corona for Android beta isn’t the only one going out this week! Yesterday, the first beta of Corona SDK for iPad was distributed to the Corona subscribers who volunteered for the “Warp 9″ beta program. (To clarify a frequent question: Corona builds native iPad applications — these are NOT iPhone apps running in compatibility […]