App of the Week: Vidburn

Posted by & filed under iPad, iPhone, Mobile App of the Week.

Vidburn icon

Vidburn is the ideal way to capture and share your most creative, silly and provocative moments without leaving a digital trace. Recently featured in Gizmodo and Business Insider, Vidburn is a free app for your iPhone that allows you to flex your creative muscle.


App of the Week: Blendamaze

Posted by & filed under iPad, iPhone, Mobile App of the Week.

Blendamaze icon

Blendamaze will bring out your inner artist as you swirl colors to create beautiful combinations. Incorporating the basics of color theory, Blendamaze combines a labyrinth board with a paint palette, turning your device into a digital canvas.


Spreading some holiday cheer with new Corona features!

Posted by & filed under Corona Enterprise, Corona SDK, iPad, iPhone, News & Announcements.

Happy holidays from Corona Labs

Today was supposed to be the end of the world, so if you’re reading this, you survived!

To celebrate, I wanted to talk about some early holiday gifts that Corona Labs is sending your way.

We just made available a couple of cool new features in Corona SDK‘s daily builds.

The features I’ll highlight today were made possible by Project Gluon, which as you may recall from last week, enables Corona plugins.


Device Detection

Posted by & filed under Amazon Kindle, Android, Corona SDK, iPad, iPhone, NOOK, Tutorials, Tips and Demos.

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Developing for multiple devices and OS versions might seem tricky, but it’s easier if you build a comprehensive module to detect different hardware models. This week’s tutorial steps you through the entire process, allowing you to modify both content and capabilities depending on the actual device. Read further to learn how it’s done!


Corona: New public release is out!

Posted by & filed under Amazon Kindle, Android, Corona SDK, iPad, iPhone, News & Announcements, NOOK.

Today, the latest Corona public release is available for download to developers everywhere!

There’s a ton of features, improvements and bug fixes. You can read about them here in the 2012.970 release notes.

The mobile industry has established a pattern of releasing devices in the Fall in preparation for the holiday season. This season we saw the iPhone 5, Kindle Fire HD 7″ and 8.9″, Nook HD and HD+, and iPad Mini. That’s a lot of devices!

Consequently, our biggest focus this time around was on all the new devices and the OS updates that go along with them. Leading up to this public release, we’ve been pumping out daily builds in real time.


Corona, Android notifications, and cross-platform development

Posted by & filed under Amazon Kindle, Android, Corona SDK, iPhone, NOOK, Tech.

So I owe you a story on notifications on Android and Corona which is essentially a story on why cross-platform development is incredibly difficult.

Now if we were just a pure iOS platform, we’d be pumping out features very quickly. However, we also support Android. And actually, if we count our desktop app, Corona Simulator, we also support Mac and Windows.

Of all four OSs, Android really slows down our development. Internally, we have a rule of thumb that features on Android take at least 5-10 times longer. There are two main reasons…