Android outsells iPhone: cross-platform development is a must!

Yesterday, an NPD Group report revealed that Android devices were the top-selling smartphones in the U.S. last quarter. Android devices made up 33% of newly bought smartphones, BlackBerries dropped nine points from Q1 to 28%, and iPhones  comprised 22%. Cross-platform development now is a necessity. While the iPhone traditionally held the overwhelming majority of app […]

Thoughts on Apple and Adobe

Update: Fake Steve agrees with me that it was a bad romance. It dawned on me recently that the best way to understand the very public and continuing spat between Apple and Adobe is to think in terms of a marriage gone bad, one that’s been heading south for quite some time. In Good Times […]

Introducing Corona Game Edition

Our recently announced Corona roadmap features a new section named “Corona Game Edition”. I’d like to describe exactly what that is and how  it differs from Corona SDK 2.0. As Walter discussed in a previous post, Corona apps are actually built around a classic game-development structure: an Objective-C/C++ engine driven by compiled Lua. This architecture is common […]