(Part 1) Automated Testing on Mobile Devices for iOS and Android

Preamble: This post is going to be a little different than usual. What we present here is behind the scenes stuff used in making the Corona SDK. But we hope the information presented here goes beyond satisfying simple academic curiosity. We hope this information will actually be useful for others to directly use in their […]

The secret/undocumented audio APIs in Corona SDK

A few months ago, the developers from Yobonja (who made hits like Blast Monkeys) posted they discovered a ‘Hidden Audio Module’ in the Corona SDK. Since Daily Builds have been temporarily suspended until Aug 2, this seemed like a good time to talk about the secret/undocumented audio APIs in Corona to give you something to […]

Lua is more popular than JavaScript

“More and more, Lua is proving itself a great language for mobile development, and Corona SDK has been a key ingredient in this movement.” — Roberto Ierusalimschy, creator of the Lua Language. In TIOBE’s June 2011 rankings, Lua is now the 10th most popular programming language, leaping ahead of JavaScript: TIOBE credits Lua’s growing popularity […]

Flash to Corona SDK Porting Guide

CAUTION: This tutorial is outdated and the material cannot be confirmed as accurate. A new guide covering this topic is coming soon. This article is designed to get Flash developers quickly oriented within Corona. First, I’ll discuss how to take your existing Flash projects and turn them into Corona projects, followed by a more general […]

Guest Post: Steffen ItterheimAuthor, Indie Game Developer, and Lua Advocate

Steffen Itterheim is no stranger to development. He is a former software engineer/manager at Germany’s Electronic Arts division and author of the book Learn iPhone and iPad Cocos2D Game Development. Though he is proficient in a multitude of languages, Steffen says his favorite mobile programming script is Lua. For more specific details, we have given him […]

Corona SDK bundle for TextMate

Darren from Ludicrous Software just sent over this video of a new Corona bundle that he created for the TextMate code editor. On his blog, he explains how the bundle includes functions like autocomplete, one-key simulator running, and built-in snippets for many common Corona codelines.  All of this lets users to code in Corona even faster than it […]