Behold… The ‘Samurai Fruit’ sample code!

Less than two weeks ago, we told you about our Code Exchange where we post the latest, and most coolest Corona sample code known to mankind. Now, we make another addition to the esteemed halls of the Code Exchange. Behold: The almighty Samurai Fruit! Check out this and a bunch more sample code here — ya […]

Compositing Fun with Additive Blends!

I’m happy to announce that we’ve added additive blend support to Corona. It’s available starting in Corona daily build #497. What’s additive blends? It’s a cool way to get glow effects. It’s also known as “Linear Dodge” for the Photoshop buffs among you. In the rest of this post, I’ll break it down into its […]

Don't forget the code!

Recently, we’ve seen a lot of comments on blogposts asking how to do [insert elaborate mobile app development function here] in Corona SDK. The result is usually an extensive back-and-forth between them and Team Ansca, often involving a head-spinning amount of code being cut-and-pasted into the comments section. Bleh! So, we just thought we’d let some […]

Don’t forget the code!

Recently, we’ve seen a lot of comments on blogposts asking how to do [insert elaborate mobile app development function here] in Corona SDK. The result is usually an extensive back-and-forth between them and Team Ansca, often involving a head-spinning amount of code being cut-and-pasted into the comments section. Bleh! So, we just thought we’d let some […]

Flash to Corona SDK Porting Guide

CAUTION: This tutorial is outdated and the material cannot be confirmed as accurate. A new guide covering this topic is coming soon. This article is designed to get Flash developers quickly oriented within Corona. First, I’ll discuss how to take your existing Flash projects and turn them into Corona projects, followed by a more general […]

Corona SDK Tutorial: Polygon point reduction with curve-fitting

Using a variant of the Douglas-Peucker algorithm in conjunction with the curve-fitting algorithm by Philip J. Schneider found in Graphics Gems I, Carlos wrote this in Corona SDK using nothing but the Corona framework to draw, reduce points, and convert the resulting polyline into a series of cubic bezier curve segments. Sample code coming soon! […]