The Point of Resolution Independence: iOS and iPhone 6 Plus

With the iPhone 6 Plus, it’s no longer possible to achieve “pixel perfection” on iOS. In this article, I’ll outline a more intuitive way of understanding what’s happening and how it relates to physical length.

Tutorial: Working With Curved Paths

If you want to move an object from point A to point B, the simplest approach is to use a transition, but what if you need to move it along a curved path generated by a bezier algorithm or the user’s “drawn” path on the screen? This tutorial outlines how to achieve both methods and set an object to follow the resulting path.