Tutorial: Continuous Actions in Corona

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playbutton

In some apps, you’ll need to perform some continuous action while the user’s touch remains on the screen. This could include a character running while the player holds down a “run” button, a space ship firing its lasers while the player’s finger is down, or some action being performed while the player holds the “X” button on a game controller. Today’s tutorial provides a foundation for this task.


Introducing the “Color Sample” Function

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dropper

For those Corona developers seeking a way to get the color of a specific pixel on the screen, you’re in luck! Starting with Daily Build #2106, our engineers have implemented the “display.colorSample()” function for this purpose. Read further to learn how it’s used.


Tutorial: Moving Objects Along a Path

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path-move-feat

There are many ways to move objects in Corona SDK. If you want to move an object from point A to point B, the simplest approach is to use a transition. But what if you need to move it along a path with multiple segments, like moving a knight on a chess board in its unique “L” pattern? This tutorial outlines how to achieve sequential movement via a series of queued transitions.


Tutorial: Introducing the Pasteboard Plugin (iOS)

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pasteboard

A common requirement for business app developers is the ability to copy and paste items — in specific, the ability to select something from your app and paste it into another, or copy something from another app and paste it into yours. Read further to learn how, using the simple pasteboard plugin.