It’s probably no surprise to you and your Corona SDK users that a lot of mobile developers are often “going it alone” — running small or even solo operations on a quest to make a name in the world of app development! Of course, the good folks over at ReadWriteMobile also have noticed this: One […]
Dear Universe, I remember when it all started, moving that turtle around on the screen in elementary school. I remember programming Basic on an Apple ][. I remember seeing Toy Story. I remember my Dad giving me an iPod for Christmas. I remember sitting in the audience listening to Steve give a eulogy for Mac […]
NOTE: This tutorial is outdated and has been replaced by the Local/Push Notifications guide. Please refer to this guide for details and usage examples.
We’ve long heard complaints about this, but now… Awesome, huh?
This year alone has seen the creation of 6,000 Corona-based apps, including an upcoming game tie-in to Warner Brother’s Dolphin Tale. In the past, several reached iTunes’ and Android Market’s Top 10. The program’s popularity rests on two aspects, says Icaza, who quite Adobe with co-founder Walter Luh to start Ansca…
Earlier this week, Hollywood mega-agency Trailer Park released Dolphin Tale: Fling a Fish for iOS and Android. The mobile game was commissioned for the Warner Bros. film Dolphin Tale, starring names you’d never expect to see on this blog like Morgan Freeman and Ashley Judd. Below, Trailer Park’s VP of Mobile Evan Geerlings talks about […]
Most of you probably have seen our page dedicated to Flash developers. It’s got plenty of goodies like code comparisons and porting guides to show why Corona SDK is the next logical step up for Flash developers looking at the mobile platform. But now, we have a much better way to get the point across. I’ve started […]
These past couple weeks have been crazy, what with the first-ever #CoronaHackathon last weekend and the first-ever Corona meetup in Chicago last night. We’re always thrilled to get out of our cave every once in a while and see the faces of people who inspire us to keep on making Corona SDK the best mobile […]
Once you get more experience, you can step up to a more powerful game engine. Corona SDK is worth a look. The game “Bubble Ball” was created by 14-year-old Robert Nay using this program. It’s now one of the most popular iOS games. You can build your app using Corona for no cost. However, to publish your app, you’ll need a subscription….
Video app review site will bring more attention to apps developed with Ansca Mobile’s Corona SDK.