A few weeks ago, we talked to the creators of Rabbit and Turtle’s Amazing Race about how they used Corona to build their Top 10 eBook. Today, we are thrilled to tell you that Rabbit and Turtle have jumped to the #1 spot on the App Store’s eBook list! Congrats to creators Unicorn Labs, and thanks for making Corona a part of your magnificent achievement!
It is not everyday that you get to meet one of the giants in the computer industry. Specifically, the one person who was part of the most magnificent “Insanely Great”team that built the original Macintosh. How insane is that? Bill Atkinson. Creator of MacPaint, QuickDraw, and HyperCard – the precursor of today’s hyperlinks in this crazy world we now call “the web” and other Mac/Lisa software. It wasn’t surprising to me that I’d be in awe of The Creator — the guy who practically built the Mac! The Macintosh 128K was my second computer. My first computer was an Apple IIe. But why am I taking the time to write all of this? What was it about those 90+ minutes I spent talking to a man
Trae Regan and Todd Williams of HD Interactive are no strangers to high-level development. The Florida-based, Adobe-certified studio has developed interactive creations for clients like the STAR Recruiting Service, Martha Stewart, and the Daytona Beach Museum of Arts & Sciences (MOAS). For the latter, HDI used Corona to create an iPhone app that lets users step inside the MOAS from the palm of their hand. Trae and Todd talked to us about why they consider Corona their go-to mobile toolkit of choice — even if Lua isn’t quite the language that they know best! * Editor’s note: Art and museum apps currently are experiencing a “mini dot-com boom” of sorts, as recently described by the Smithsonian’s head of mobile strategy. Could you describe your background
Have a comic book? Want to publish it on a mobile device like the big players: Marvel, DC, and Vertigo? There was not an easy way for the small independent artists to publish on mobile devices, until now. Corona Comics is a venture of Ansca Mobile that allows emerging comic book artists/writers to publish their own comic book application. The art and written content is submitted to us and we take care of the technology. Each comic book app is built from the combination of artwork and coordinates submitted to Ansca by the artist/writer. This is a way for anyone who has a comic book to go into the mobile digital world. If you have a single issue or a series, we can help you
Our Japanese division has begun to add translated subtitles to our tutorial videos. To turn them on or off, you can click the “CC” button near the lower right corner:
“The reports of my death have been greatly exaggerated” — Mark Twain Image source: Engadget $1.2 billion dollars! In physical terms, if you had that number of one dollar bills and laid them end-to-end, you’d circumnavigate the earth over 4.5 times. So seems like a lot of money, right? Not if you talk to our VC. He’s the kind of guy who ran corporate acquisitions at Microsoft and Google. He can even tell you how high Google was willing to up its offer in the YouTube acquisition or how Ballmer bases his acquisition decisions on one slide in a preso of hundreds. In his world, everything starts to look like Monopoly money. So when I suggested that Palm/WebOS are relevant again now that it has
One of the easiest ways to create great looking UI’s in your apps is to use the same Photoshop and Illustrator assets that interactive design houses use to mock up an iPhone app: http://www.teehanlax.com/blog/2009/06/18/iphone-gui-psd-30/ http://www.mercuryintermedia.com/blog/index.php/2009/03/iphone-ui-vector-elements
Last Friday, Roberto Ierusalimschy (the creator of Lua, seated center) was here for GDC. We had the honor of treating him to lunch at Jillian’s in the Metreon. Thanks to our buddy Hugh from Kore (makers of commercial-grade Lua VM’s) for taking the pic.
Today, we added a new sample code demonstrating how to use Facebook Connect in your Corona app. Included in that sample is a “facebook.lua” library that makes it so easy to access the Facebook API that even the UI for logging in is taken care of for you. The great thing about the facebook.lua library is how it makes simple tasks really simple. You don’t have to worry about creating UI to authenticate on Facebook’s servers, generating a url for an HTML GET, or messing around with generating the appropriate hashes using api keys. In keeping with our philosophy, we wanted to offer you something that you could use almost immediately. In fact, if we were to strip all the fanciness out of the Facebook