Corona Comics Tutorial: Inking your comic art

Posted by & filed under iPad, Tutorials, Tips and Demos, Videos.

Fresh off the release of his first couple comic apps for iPad, Dwayne of DieHard is back with another installment of his Corona Comics Tutorial series. In this video, Dwayne shows you the fine craft of inking your comic book artwork. Apparently, this process was waaay harder back before tablet computers (and Corona) came along! And in case you missed them, you can check out Dwayne’s previous comic tutorial videos below: Word Balloons Special Effects with Text


'Particle Candy' for Corona now available

Posted by & filed under Corona SDK, Game Development, News & Announcements, Videos.

About a month ago, we gave you a look at the Particle Candy particle/effects engine from our friends at X-Pressive.com. Now, we’re happy to announce that Particle Candy is available for download. Not only that, but you can get it for 50% off by using the coupon code LetItSnow! You can download Particle Candy now at the X-Pressive purchase page. Also, be sure to check out X-Pressive’s very easy How to Guide to learn how you can start implementing Particle Candy in your Corona creations. Who knows… This could be the thing that pulls your app or game ahead in our new App of the Week/Month contest!


Corona Comics Tutorial: Special Effects with Text

Posted by & filed under iPad, Tutorials, Tips and Demos, Videos.

KA-THOOM!!!!!! Dwayne of DieHard Studio Entertainment is back with another installment of his Corona Comics tutorials showing you how to easily jazz up your iPad comics made with Corona. In this segment, Dwayne tackles special effects tricks with text to give your comics that extra “pop” to make them jump off the screen… …And in case you missed it, you can see Dwayne’s first segment about Corona Comics from last week, which showed how to easily make word balloons.


Corona webinar from November 11

Posted by & filed under Events and Listeners, Tech, Training/Support, Tutorials, Tips and Demos, Videos.

Those of you who missed our November 11 webinar a couple weeks back (or those of you who just want to go over what was was covered during the webinar) can now watch it in its entirety below. This time around, Carlos walks you through Event Listeners (one of the core functionalities of Corona), plus object level events and Runtime events. The webinar goes through a quick tutorial on the differences between the two, and covers the Corona event model using functions to create program structure and flow. Thanks for checking in, and we hope to see at the next one!


Corona Comics Tutorial: Word Balloons

Posted by & filed under iPad, News & Announcements, Tutorials, Tips and Demos, Videos.

After Tim’s introduction to the newly revitalized Corona Comics yesterday, we thought we’d waste no time in showing you how to make your own iPad comics. One of the most important elements of comic books is word balloons. In the video below, artist Dwayne Ferguson of DieHard Studio Entertainment walks you through the process of creating word balloons for your comics using art software that most of you already have. Dwayne will be contributing more tutorials like this from now on, so all you aspiring iComic artists might want to check in regularly for those!


Trick or Treat! Particle Candy for CoronaAnimated particle systems for your apps and games

Posted by & filed under Tech, Tutorials, Tips and Demos, Videos.

While it’s awfully hard to fill a bag with candy via the Internet, the folks at X-Pressive.com just gave us some Particle Candy to share with you! Particle Candy is a high-performance particle/effects engine, which X-Pressive have now made available for Corona. Behold! You soon will be able to implement Particle Candy in your own Corona creations by following X-Pressive’s very easy How to Guide. The best part? No cavities!