Robert Payne details Zwoptex benefits for Corona users

Yesterday, we told you about Zwoptex integration with Corona Game Edition, and touched upon its benefits for sprite animation and better device memory usage. Today, we have Zwopple Founder Robert Payne — creator of the Zwoptex app — here to pen a guest blogpost to further elaborate on what Zwoptex means for you and your […]

Corona Tutorial: Display Objects and Texture Memory (Part 2)

In part 2 of this tutorial I run the demonstration program used to explore Corona Display Objects and how it affects texture memory on mobile devices. Be sure to check out part 1 of the tutorial before watching this video. You can download the Corona program used in this video here.

Corona Tutorial: Display Objects and Texture Memory (Part 1)

In part 1 of this tutorial, I talk about the demo program used to explore Corona Display Objects and how it affects texture memory on mobile devices. I demonstrate how adding display objects (images) affects texture memory, and show the best practices for removing display objects to avoid app crashes. You can download the Corona […]

Randy Shepherd of Werd Interactive discusses how Corona brought on Armageddon

Randy Shepherd of Werd Interactive was already a veteran in the mobile app development space when the Corona SDK was launched in late 2009. So, what made him stick with Corona after taking it for a test-drive to create the Astral Arcade game for iPad? Below, Randy answers that question and talks about the development […]

Corona SDK bundle for TextMate

Darren from Ludicrous Software just sent over this video of a new Corona bundle that he created for the TextMate code editor. On his blog, he explains how the bundle includes functions like autocomplete, one-key simulator running, and built-in snippets for many common Corona codelines.  All of this lets users to code in Corona even faster than it […]

Corona SDK Welcome Screen and On-Device Simulator

Since we just shipped it as a feature in the latest version of Corona, here’s a video explaining the new welcome screen in Corona SDK. Also, I use a couple sample apps (included with the SDK) to demonstrate how you can use the Corona Simulator to test-drive your creations on the iPhone, iPad, and the […]

Two teams at TechCrunch Disrupt Hackathon powered by Corona

Two members of the Ansca team attended the TechCrunch Disrupt Hackathon in San Francisco this past Saturday, along with a few hundred other developers, designers, and entrepreneurs.  We ended up joining a team to help build an app merging the mobile and social spaces, (sound familiar?)  and supporting another two-person team to create a fun, image-sharing […]

Corona Meetup from this past weekend

This past Saturday, Ansca Mobile was invited to lead a Bay Area workshop on iOS and Android development with Corona. We were thrilled to show the packed house of developers (from beginners to seasoned vets) how to use the newest Corona features.  The entire Ansca Mobile team was on-hand to provide insight about the toolkit […]