There are thousands of Corona success stories, from a 14 year old developer to venture-backed studios!
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Game Studios

Mobile Apps for Early Childhood Education
To build early childhood education apps, mobile firm Redbytes Software founded tinytapps in 2011. tinytapps has built over 45 Corona-power apps that have enjoyed more than 500,000 downloads from Apple's App Store.Shaq chooses Corona to battle mutant zombies
Hiptic Games created ShaqDown with Corona SDK to offer simplified game controls, one of a kind graphics, and a range of fighting techniques for players to enjoy on their mobile devices.
Red Sprite Studios: Save Our Village
Red Sprite Studios is an independent developer that specializes in casual games for mobile platforms. Founded by Australian games veteran John Passfield, the studio used Corona Enterprise to develop their latest title, Save Our Village.
Tapps: A Portfolio of Successful Corona-Based Apps
Tapps has built an impressive portfolio of beautiful Corona-based apps. Based in Brasil, they had 2.2 million downloads in the first half of 2012 and were quickly building on that total! Read more about how they build apps and why they recommend Corona SDK.
Madhead: Creating Chart-Topping Apps with Corona SDK
madhead is a leading mobile development studio based in Hong Kong. They have developed over 100 popular game titles for Asian, European and Latin American markets and has had fantastic success.
Native Tongue Teaches Languages with Mobile Games
Native Tongue successfully combines education and fun to help users learn new words in Mandarin, Spanish and English. The studio used Corona’s cross-platform capabilities to create two popular educational games.Business Apps

Rentalapp: Serving tourists in Rome
As a popular vacation rental site, Rental in Rome found that a number of customers were accessing their site on a mobile device. To provide a more enjoyable viewing experience, the site hired Magadesign, an Italy-based agency, to develop a full-featured mobile app with Corona Enterprise.
Predictive iDash hits the ground running with Corona
As the developer of Predictive iDash, Dave Mikesell was tasked with creating a cross-platform app to assist race car drivers on the track. The app displays a wide assortment of live performance data to the driver as well as saves racing sessions to a local database for use as a baseline for predictive lap timing.
Future POS builds a mobile strategy with Corona
Future POS is a Pennsylvania-based software company that offers powerful point of sale solutions for the hospitality and retail industries. After evaluating several platforms on the market, Future POS chose Corona SDK for the ease of development, quick iteration, and cross-platform capabilities.
Minu: A Beautiful Timer
Simple in design and gorgeous in construction, users have embraced Minu as it’s climbed to the Top 10 among Utility apps in Germany, Poland and Austria. Minu was created by PXL:Artificer Studios in Tokyo and is a cross-platform mobile app, developed with Corona SDK.
‘UK Postage Calculator’ Delivers a Handy Utility App With Corona SDK
The popular UK Postage Calculator app quickly and conveniently calculates UK postage costs based on a number of shipment factors. The app has been ranked as high as #2 for paid business apps in the UK App Store.
Car Seat Helper: Navigating the Complicated Space of Child Safety Seats
MediaKube produces award-winning interactive digital media for companies including Sony, and the Bill & Melinda Gates Foundation. We interviewed Brian Berg, the founder, on his award-winning Car Seat Helper app, experience working with Corona and views on the platform.USA Cycling Takes Corona for a Ride
Matt Keith, the Lead Architect for USA Cycling, built the non-profit's official app - My USAC - in just two months using Corona. My USAC proves essential to cyclists and features athletes' current ranking, includes a special viewer for featured news photos, shows license status and current racing categories and much more.Agencies

Primal Screen - Thomas & Friends: Mix-Up Match-Up
Primal Screen is a full service, one stop design studio with clients including Nickelodeon, Cartoon Network, and Sesame Workshop. Hired by Hit Entertainment, the licensee of the Thomas & Friends brand, Primal Screen developed Thomas & Friends Mix-Up Match-Up in just 9 months with Corona SDK.Macmillan's Priddy Books Launches a Series of Early Learning Apps for iPad
Play and Learn with Wallace is a unified series of early learning apps, housed within a miniature app storefront. Commissioned by Macmillan, a renowned international publishing company, Unicorn Labs developed the app to offer preschoolers fun and engaging educational content on the iPad.
Chicktionary Coop Hatches with Corona SDK
Chicktionary Coop is the second generation of the egg-citing word game which has been featured in TIME Magazine, MSNBC, Mashable and Tecca as a top educational mobile app for kids.
Mindgrub: Zach & Haley SCUBA Adventure
Mindgrub Technologies fuses creative and technical expertise for iOS and Android development. We chatted with Mark Mirchandani, Web Technologies Director at Mindgrub, on developing with Corona SDK. Mindgrub's latest Corona-built game is Zach & Haley SCUBA Adventure, developed for Discovery Kids.
Corona SDK Works With Blockdot and Dr. Seuss' The Lorax
Corona Labs is proud that the official app for the movie The Lorax was made with Corona SDK! Blockdot, an award-winning studio based in Dallas, TX, worked with Universal Pictures to develop the app. This is just the latest in their portfolio of high quality interactive apps.Education

Academy of Art
Academy of Art University incorporated Corona SDK into the mobile development course curriculum. Within a few short semesters, the course became so popular, the university added an additional section to allow more students to enjoy building with Corona.
Brigham Young University
Peter Rich is an assistant professor at Brigham Young University in Provo, Utah. After researching a number of development tools on the market, Professor Rich chose Corona SDK as his tool-of-choice for teaching students mobile development.
University of Bedfordshire
Corona is a great tool for teaching students the latest in mobile app development, domestically and abroad. Ian Masters approached us in mid-2011 with the idea of using Corona SDK in his courses at University of Bedfordshire, UK.
Robert Morris University
We were recently approached by Mike Kelly, Professor at Robert Morris University about using Corona as part of his classes. Mike discovered Corona, quickly became a big fan, and decided it was a great tool to introduce his students to mobile development.eBooks and Book Apps

Corona Takes a Swim with 'Sparky the Shark'
Corona Labs is proud to bring you the story of Sparky the Shark, by Biscuit Interactive®. This beautiful children's eBook won our App of the Week award in May 2012 and is a great example of the high-quality, interactive experiences that can be built with Corona SDK
'Frederik Spin' Weaves a Beautiful Storybook with Corona
Henk Doorten is a long-time illustrator and co-creator of the Dutch children’s book, Frederik Spin. Henk decided to bring their characters to the digital world and develop their first eBook with Corona and the Kwik Photoshop plugin in just two months.
Electric Eggplant: Building a Popular Young Adult eBook Series with Corona
David and Annie Fox are award-winning multimedia producers and owners of the Electric Eggplant studio. Using Corona, the duo has developed two apps: Be Confident in Who You Are and Real Friends vs. the Other Kind, based on Annie’s young adult book series, Middle School Confidential.
Unicorn Labs: Building an Award-Winning App Portfolio with Corona
A successful San Francisco-based studio, Unicorn Labs has used Corona SDK to develop a number of popular apps, including an App of the Week winner – Rabbit and Turtle’s Amazing Race. This impressive app even cracked the Top 10 list for free eBooks, and went on to become one of the top grossing eBooks for iPad in late 2010.Indie Developers

Gravity Maze: A Fresh Approach to Physics-Based Puzzlers
Offering an innovative twist to traditional physics-based puzzle games, Gravity Maze provides players with the power to rotate the world and turn it upside-down. Working with Iddiction's Appoday, the game soared to the top of the charts, earning over a million downloads within several days.
Corona SDK Powers Major Magnet
Major Magnet is a beautiful new 2D platformer, built and optimized to provide an amazing gaming experience on touch devices. PagodaWest Games, an indie studio with a deep love for video games, built Major Magnet and partnered with Iddiction to launch and market the game.
Cherry at the Stars: Winner at the American Design Awards
Damla Ayzeren is the talented writer and illustrator of the Turkish children's book series "The Adventures of Cherry. In 2012, Damla brought the series to the digital world using Corona SDK and Kwik, winning 2nd place for her eBook at the American Design Awards.
Teen Builds Mobile Business with Corona SDK
Jordan Schuetz started developing with Corona SDK when he was just 16 years old. He went on to create hit games for NOOK including Draw & Guess Online and IQ Test. His most recent app, IQ Test, was the #2 best selling game for over a week, while Draw & Guess landed in the Top 25 of best selling games on NOOK.
Hanger: From Flash to Corona SDK
Flash developers Christian Östman and Richard Åström of A Small Game studio developed the hit Hanger game – a title that received over 60 million plays. After the Flash game’s wide-spread popularity, the duo decided to bring Hanger to the iPhone with Corona SDK.
Kuyi Mobile: Streetfood Tycoon
Erick V. Garayblas is the owner of Kuyi Mobile, the one-man studio behind Streetfood Tycoon. The app has achieved over 2.5 million downloads to date and ranked as the #1 strategy game in the US, UK, Canada, Australia and all over Asia.
Battling in the Workplace with 'Office Politics'
Developed by The Little Drummer Boy, Office Politics is based on the classic whack-a-mole arcade game. The game features stunning graphics and fantastic gameplay. Read on to learn why The Little Drummer Boy chose Corona SDK to develop their winning game.
Fire Maple Games: An Indie Success Story
Fire Maple Games is the perfect example of a successful indie studio using Corona SDK to develop great games. Joe Kauffman has built many of his apps on his own, and has now developed two amazingly successful games with his friend Patrick.
'Monster Splash' - A Corona-Built Aquatic Adventure
Scott Bradley used Corona for three weeks before completing his first mobile game – Monster Splash. We picked Monster Splash as an App of the Week winner and asked Scott to share his experience developing with the platform.
Robert Nay, 14-year Old Powerhouse
Robert Nay, only 14 years old at the time, is one of the original indie success stories on Corona SDK! His first game, Bubble Ball, came out of nowhere in late 2010 to reach the top spot in the iTunes App Store, unseating apps like Angry Birds in the process.
Corona Takes Off with Blast Monkeys
We are excited to tell the story of Yobonja, makers of the fantastically successful Blast Monkeys. The game has been downloaded over 10M times, and Angelo and Tobiah (the founders) are doing an amazing job in keeping the game fresh and successful.Corona Enterprise
