Oh. Em. GEE!!!!!
We told you late last week (three posts down) that we had some awesome stuff in the works for the next couple weeks. Well, now we’re ready to unveil Part 1 of our two-part “Awesome Stuff” mini-series…
First off, Corona SDK on Windows is now officially out of beta! That means our Windows-using Coronites (too cult sounding?) can now build their apps to Android devices after writing them on a PC. Along with the newly enabled build capability, Corona SDK on Windows’ features now include:
- Debugger for Windows Simulator: This is exactly what it sounds like — a debugger for Corona Simulator on Windows, the real-time device simulator allowing you to instantly see how your app will look and function on different Android devices.
- Facebook Connect: You now will be able to create apps with Facebook integration through Android!
- Asynchronous HTTP support for Android and Corona Simulator: You now can make asynchronous HTTP and HTTPS/SSL calls using any valid HTTP method (“GET”, “POST”, etc.) without your Windows-made Corona app having to be stopped to wait for a response.
In additional “whoa” related news, we also have rolled out a significant update to the good ol’ Corona SDK on Mac, with many new features and bug fixes including:
- Game Center support: Mac users now will be able to add Game Center support to their Corona apps and games for iOS. We read your minds (well, at least your tweets and forum posts) and decided this needed to be done ASAP!
- Corona UI: In case you didn’t see Carlos leak the news last night, Corona UI is a Batman-style utility belt of pre-built UI objects that users can drop into their Corona apps across multiple platforms. The only catch? This toolbox is available to Corona SDK subscribers only. (we told you subscribing is worth it! ;-))
Here’s video of Corona UI in action:
For more details our Windows version of Corona, check out the new Corona SDK on Windows info page. For everything
And remember, we still have “Awesome Stuff, Pt. 2″ coming very soon! 😉