Today, I’m happy to announce a new public release (2012.894) available for download! With this release, Corona SDK works seamlessly with the Gatekeeper feature on Mac OS X 10.8. Previously, you had to disable certain Gatekeeper defaults that prevented users from installing apps they download from the Internet.
We’ve also added a ton of new features and bug fixes. Here are just a few highlights:
* Multisprite support added to “display.newSprite”
* Capture a portion of the screen via “display.captureBounds”
* Photo library support for “media.save”
* Upgraded the physics Box2D library to v2.2.1
* Added ‘gravityScale’ property to Physics Body and added several new properties to joint types
* Mac Simulator workflow improvements (remembers zoom levels, skinless windows, etc)
* Lua debug information on “developer” device builds
* Android WebViews
You can view the complete and extensive list in the Corona release notes.
iOS 6 Beta
One of the challenges is that Apple is notoriously secretive. They want everyone to be under NDA. In the past, this meant we were unable to enable device builds that targeted the latest iOS beta versions.
We think we’ve found a way to square the circle.
Sometime in the next week, we are going to allow you to choose between the standard build or the iOS 6 Beta. That way, you can start building your apps for iOS 6 and testing them out (see screenshot).
There’s just one catch: you have to be enrolled in Apple’s iOS Developer Program (i.e. pay the $99 fee). As an Apple program member, you’ll also be bound by Apple’s NDA. It’s also the only way to get and install the latest iOS betas on your phone.
We plan to get this out into a daily build within the next week.
Lots of rumors and leaked photos out there. From what we understand, the iPhone 5 will likely be unveiled mid-September and released in late September. Historically, Apple has launched a new iOS version at the same time as a new iPhone, so we expect iOS 6 to be launched then as well.
If you believe the rumors, then the new screen size 1136×640 makes the new iPhone 5 taller than the iPhone 4’s 960×640. Same width, but tall enough to fit an extra row of app icons on the home screen.
If true, that means we’ll be adding a new simulator skin. We’re also overdue for some new Android screen sizes, i.e. 1200×800. If there are others, let me know so I can add them to the list.
Whatever the case, we predict it’s going to fly off the shelves, especially for the iPhone 3G/3GS holdouts (like me!)
Alright, that’s it for this week! Tom will be back next Wed with our regularly scheduled FAQ.