Corona Geek #143 – Hanging out with CBEffects author Caleb Place

During last week’s Hangout we explored the core mechanics of the popular Ichi game. We covered bumper creation, bumper alignment, physic engine nuances, and one-touch input. Today we hung out with Corona Developer and CBEffects author, Caleb Place to talk about his popular particle effects library. Caleb shared how he got started with programming at the age of 12 years old and why he ultimately chose Corona SDK and Lua for development.