Tutorial: Handling Cross-Scene Audio

In most apps, certain audio files are needed throughout the app while other audio files are only required in a specific scene. You may also encounter an instance where a particular audio file is loaded in one scene but “overlaps” into another scene, which can complicate the cleanup process. Today’s tutorial discusses how to overcome both of these scenarios with the use of a sound management module.

Tutorial: Cleaning Up Display Objects and Listeners

A common question in the forums and elsewhere is how to thoroughly clean up scenes when using a scene manager like Storyboard or Director. This week’s tutorial discusses some common misconceptions and “tips and tactics” that you can use to properly manage memory in your app.