Tag: tachyon

Tutorial: Repeating Fills

In today’s tutorial, we’ll explore how to use repeating fills on display objects. This allows you to fill a larger display object with a “tiled pattern” in a variety of repetition modes. Furthermore, you can offset the fill position, rotate it, and even scale it — all independently of the object. Read further to discover how.


Tutorial: 2.5D Perspective

Corona’s Graphics 2.0 engine allows you to simulate 2.5D effects that appear to be 3D but don’t involve the complexity of working in the third dimension. This includes quadrilateral distortion, billboarding, Mode 7, and more. In today’s tutorial, learn how to implement 2.5D effects and transitional distortion in your apps.


Tutorial: Snapshots

One of the new additions to Corona’s updated graphics engine is the snapshot feature. Snapshots allow you to create a single dynamic image from other images and manipulate it using 2.5D distortion and filter effects. Read further to learn about the core power of snapshots.