Apple vs Amazon

September has been an exciting month in mobile, or more generally, connected devices. Last week, Amazon announced two new Kindle Fires and is trying to move into iPad-sized tablets. In spite of the controversy over ads displayed on the lock screen, it’s a very compelling price point.

Perhaps most interesting is how Amazon views Android. Amazon CEO Jeff Bezos says “it’s a base operating system layer”, like Linux but with a lot of customization. In other words, they’re not in the game of making Android devices; they’re making Kindles.

Corona: Supporting different OS versions and a plan for sanity

Several weeks ago, I talked about how we’ve begun our feature cycle. We’ve actually gotten quite a few items done that you can check out on the Corona roadmap. However, we haven’t hit our stride quite yet because of some difficult challenges related to OS versions. So this week, I wanted to give you a behind-the-scenes […]

Corona: WebViews on Android!

Time for another Monday update!

Last week, I talked about all the difficulties around Mountain Lion, the code name for Mac OS 10.8. Thanks to all your reports out in the wild, we’ve ironed out the a bunch of problems. The latest daily builds (868 and after) are now solidly working on 10.8.

In the midst of all this Mountain Lion stuff, we’ve also begun the feature cycle.

Building and Publishing Kindle Fire Apps

EDITOR’s NOTE: The info in this blog post is outdated. Please refer to the guide published here: With our recently added support for Amazon’s Kindle Fire tablet, it seems like the right time to publish a complete walk-through for building a Kindle Fire app with Corona SDK and submitting the app for inclusion in […]

Corona Indie Bundle top 5 in Amazon Appstore

A week ago, we told you about the Corona Indie Bundle now being available on Android exclusively through the Amazon Appstore. And, as we expected, quite a lot of you wanted the app on Android! So many so, in fact, that yesterday the Bundle cracked the Top 5 on the Appstore’s charts for top paid games […]

(Part 5) Automated Testing on Android Devices: Bringing everything together through shell scripts

There has been a lot of material presented over the last four parts. In this final part, we will finally go into some detail about our automated testing system for Android. We will also finally get an opportunity to bring everything together by looking a little more how our shell scripts orchestrate the test run and […]