Several weeks ago, I talked about how we’ve begun our feature cycle. We’ve actually gotten quite a few items done that you can check out on the Corona roadmap. However, we haven’t hit our stride quite yet because of some difficult challenges related to OS versions. So this week, I wanted to give you a behind-the-scenes […]
Time for another Monday update!
Last week, I talked about all the difficulties around Mountain Lion, the code name for Mac OS 10.8. Thanks to all your reports out in the wild, we’ve ironed out the a bunch of problems. The latest daily builds (868 and after) are now solidly working on 10.8.
In the midst of all this Mountain Lion stuff, we’ve also begun the feature cycle.
While most Americans plan to BBQ for the 4th of July holiday, Corona Labs saved a whole lotta chickens over the weekend in GuguGames’ Chicken BBQ!
😉 And just so that you all know, we are days away from shipping it. Tops two weeks. Will update you all in a week. Disclaimer: Please note that Google In App Purchases (GIAP) is a feature only available in the Google Android Marketplace. Android apps with Google IAP will be rejected on […]
EDITOR’s NOTE: The info in this blog post is outdated. Please refer to the guide published here: http://docs.coronalabs.com/guide/distribution/kindleBuild/index.html. With our recently added support for Amazon’s Kindle Fire tablet, it seems like the right time to publish a complete walk-through for building a Kindle Fire app with Corona SDK and submitting the app for inclusion in […]
Adding to their list of honors, the Dabble team now has been chosen by the Amazon Appstore as today’s ‘Free App of the Day’ for Cyber Monday! The app has already done great on iPhone and iPad, and now you can get it on Android absolutely FREE! Not only that, but you can get Dabble HD for the […]
A week ago, we told you about the Corona Indie Bundle now being available on Android exclusively through the Amazon Appstore. And, as we expected, quite a lot of you wanted the app on Android! So many so, in fact, that yesterday the Bundle cracked the Top 5 on the Appstore’s charts for top paid games […]
Last week, we released the Corona Indie Bundle, a pack of five top-selling Corona games for iPhone and iPad. Many of you in the Android crowd were sad that you couldn’t get in on the fun that your iOS cohorts were enjoying. Well, now it’s your turn! The Corona Indie Bundle is now available on […]
There has been a lot of material presented over the last four parts. In this final part, we will finally go into some detail about our automated testing system for Android. We will also finally get an opportunity to bring everything together by looking a little more how our shell scripts orchestrate the test run and […]
As stated in Part 1, we use lua-TestMore for our testing and reporting. The output format is called TAP (Test Anything Protocol) . It is human readable and simple. TestMore and TAP are widely used enough that there are tools available to help you use it.