Category: Corona SDK

Coming out of stealth mode

Exactly 2 years ago, we came out of stealth mode and launched Corona at the HOW Design Conference. Still hard to believe it was only two years. Feels like it’s been a lot longer than that. When we told our VC-to-be …

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The Day the Earth Stood Still

Today, Apple introduced its Lion operating system and with it a bunch of new features. It also announced that over 25 million iPads have been sold since its launch last April, and other Mac-related numbers like the volume of apps downloaded …

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Has Corona SDK changed your life?

Since we started making Corona, we’ve been quite humbled by comments from you guys about how “OMG! Corona has changed my LIFE!!!” and what-not. Heck, we’ve seen some cases ourselves where people using Corona have been able to quit their …

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Technology for non-technologists

Mashable discusses a trend that we’ve been seeing since we started Corona, citing the mobile development experience of Robert Nay, author of the #1 iOS app Bubble Ball: He’s a pioneering user of the next generation of platform dependencies — …

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Developers, Developers, Developers

Okay, no Steve Ballmer imitation videos yet… but I was stupefied by last week’s Wall Street Journal article claiming the mobile talent pool is shallow: The intense competition for mobile engineers, which affects large companies and fast-growing start-ups alike, is …

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Crawl Space Games on Indie Game Podcast

This week, the folks at Indie Game Pod have designated it to be Corona Week for their podcast. Today, they posted a 45-minute chat with Brock Henderson of Crawl Space Games, whom you may recognize as the creators of best-selling …

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