Walter talks about our new public release, new features, how we are supporting iOS6 beta and iPhone5 rumors.
Several weeks ago, I talked about how we’ve begun our feature cycle. We’ve actually gotten quite a few items done that you can check out on the Corona roadmap. However, we haven’t hit our stride quite yet because of some difficult challenges related to OS versions. So this week, I wanted to give you a behind-the-scenes […]
If you have a “case of the Monday’s”, then you’re in luck! I’m going to start giving updates on Mondays for a change. Mac OS 10.8 Broke Daily Builds So first thing’s first, what does that title mean? Well, Apple is mere days away from releasing their update to Mac OS, version 10.8 a.k.a. Mountain Lion, […]
Corona SDK is always getting better and better, and this past week has been no exception. While a few notable additions have been checked-in, there’s been a strong focus on bug fixes to help stabilize and improve the overall quality of the Corona SDK. Here’s a quick overview of what’s happened since just last week…
Something that has been consistently requested for a while now was more file-system related control, that is, more than what the current File I/O API allows you to do. Such as, allowing developers to get the listing of files in a specific directory, create folders (in Documents and Temporary directories), remove directories, and even get […]
Team Corona, Good news! After much fanfare, we finally got our hands on what seemed like the last iPad 3 on the planet, so we could finally hunker down and investigate the retina display issues. We now have a patch to the iOS builds available in daily build 767 that addresses the retina display issues. […]
NOTE: This tutorial is outdated and has been replaced by the Image Sheets guide.
Since the Game Center feature is just an extension of the existing gameNetwork API, there’s no need to go over every single available request you can send to Game Center—you can view the updated gameNetwork init(), request(), and show() documentation for that. So instead, I’ll give you a quick overview of what you need to […]
Coming to a Daily Build near you: two new API’s that will allow you to add brand-new native webViews and video objects to your project, and do some pretty crazy things with them as well. Sure, you were able to display websites using web popups and full-screen video using existing API’s, but now you can […]
Those who read the previously published tutorial on uploading photos to Facebook are already familiar with the Facebook single sign-on functionality that’s now available in Corona. But for those who missed the previous tutorial, and for the sake of having one-stop resource for helping you get single sign-on to play nicely with your app, we’ve […]